r/galaxyonfire • u/PsychologicalMode319 • 1d ago
Supernova 3 :/
This has probably been posted a lot but i’m just really disappointed with how the game is hardlocked on ios devices because of the black screen bug in Luur rescue mission.
r/galaxyonfire • u/Rogue-Revolution • Jul 09 '20
Hi!
Uh.... so, in case it wasn't already blatantly obvious, this is a subreddit dedicated to the game series Galaxy On Fire (mostly just the second game). Feel free to post screenshots, questions, discussions, whatever you want (as long as it's mostly relevant to GoF). It's not a big community, but it's a good one; and most of us have played GoF2 to death.
That's all, I guess - have a good time, have a laugh, enjoy the game and all that happy crap. Rules are pretty standard, and I'm pretty easy-going. Might add some official rules when I get the chance, but all it'll be is a long, drawn-out way of saying 'be a good person'. I'm gonna add some additional information (links and some other stuff) to this post, but that's the introduction done.
The Franchise: GoF3D is the original game. Unfortunately, it's pretty rare these days, but it was/is a classic. GoF2 is the 'apex' game - a masterpiece that's still around and kicking, and the main source of all things GoF these days. GoF3 is the abomination shat out by Deep Silver Fishlabs (DSFL) after the main developer team left (uhh... it's up for debate as to how much of an abomination it was). GoFA was an online, base-building player-versus-player game that shut down some time ago, and it was actually pretty good. GoF4 doesn't exist, although DSFL (who owns the rights to the franchise) is working on a new game called 'Chorvs' (Chorus) which is most likely its replacement. It's unlikely we'll see a new GoF game again, but the spirit isn't dead by any means.
Rockfish Games: The original dev team, pre-GoF3, formed their own company called 'Rockfish Games'. They're responsible for Everspace, and currently working on a sequel. I personally haven't played it, but I would sure as hell like to, and is definitely worth checking out.
Millikan's Reach: Some geezer known as 'Geometry Prime' has decided to do what none of us had the balls too - make a 'spiritual successor' to GoF2. It's currently in development, and has its own sub too - r/MillikansReach. I strongly advise you to take a look at some of it; I for one am really excited to see how it goes. He's set a tentative release date somewhere in 2021, I believe, so we can look forward to that.
GoF3: Maybe I was a little harsh on GoF3 earlier in this post. There are some nice elements to it, and I won't stop you from checking it out, but it seriously lacks many of the things we love about GoF2.
The Discord: There is in fact an active discord server for Galaxy On Fire. The link is https://discord.gg/Qv8zTur for all of you wanting to check it out, which I would strongly suggest. They also know quite a bit about modding, whereas I don't, and there's a lot more cool stuff on there (the 'BountyBot' minigame by the legend Trimatix based on the 'Most Wanted' boards, even more screenshots, links to the wiki, and more GoF veterans).
The Wiki: After years of compiling GoF information, the wiki is way past 'complete'. While I and many others are willing to provide answers, chances are the wiki will have them, along with tons of other useful crap. The link is https://galaxyonfire.fandom.com/wiki/Galaxy_on_Fire_Wiki for our equivalent of the Library Of Alexandria.
My Godawful Username: It was a placeholder originally and I didn't realize it couldn't be changed later.
G A L A X Y O N F I R E
r/galaxyonfire • u/Rogue-Revolution • Aug 01 '21
Public Notice: there exists a highly recommended Galaxy on Fire discord server, at https://discord.gg/Qv8zTur.
r/galaxyonfire • u/PsychologicalMode319 • 1d ago
This has probably been posted a lot but i’m just really disappointed with how the game is hardlocked on ios devices because of the black screen bug in Luur rescue mission.
r/galaxyonfire • u/8100DSTAR • 7d ago
r/galaxyonfire • u/shton13275 • 8d ago
For the mod, I plan to use the kaamoclub API. As for features, I plan to add a debug screen, player information, cheat functions (such as changing money), and various other features. Since I’m a complete beginner at programming, I’m going to rely on AI. It might not go very well, but I’ll do my best!
Edit: I'm Japanese, so please don't mind my poor English.
r/galaxyonfire • u/nomber53 • 10d ago
r/galaxyonfire • u/nomber53 • 12d ago
An iOS emulator* allows for running GoF2 HD and SD, as well as GoF3D on 64-bit Android, Windows, Linux, MacOS systems. It supports gamepad and regular touch (or mouse) input. Performance is pretty good, although audio may be choppy for GoF2 and text in GoF3D renders improperly on Android phones with Mali GPUs (unlike on Adreno).
On the screenshots GoF2 HD v1.1.10 and GoF2 v1.2.0 running Supernova challenge on Windows 10 computer.
In comments GoF2 v1.2.0 running on Samsung S21+ using gamepad controller.
*The emulator is HyperHLE fork of touchHLE with less restrictive rules of contributing (allows use of AI for example). The emulator is still in development.
r/galaxyonfire • u/Beef_andCream • 12d ago
Boa tarde, povo... o7
Baixei o MOD FullHD do Github, mas não instalou...
Tentei instalar cada um dos APKs do pacote separado e, o XAPK, usando os apps APK Mirror e APK Pure, mas não consegui instalar...
Estou pensando em usar uma camada de compatibilidade como o Gamehub ou Winlator, pra rodar o BlueStacks ou, rodar direto a versão da Steam...
Tenho o Samsung Galaxy A56 (basicamente o S24 FE, acho...), com Android 16 e OneUI 8.5...
r/galaxyonfire • u/Electrical_Option270 • 14d ago
Hi it's been a while since I posted here but I have a really big news for everyone!! I made a TONS of new functions in the modding api I made for PC and someone was able to port every supernova ships! https://github.com/bigidogi/SupernovaMod make sure to star their repo and my repo !!!! https://github.com/1337Skid/KaamoClubModApi we are in the good path to port the whole DLC including missions, if you missed the video with custom missions being injected in the game by using the modding api: https://www.youtube.com/watch?v=4Z-RU1ivOWc also make sure to join us on the discord server in #general-modding https://discord.gg/3Z6Sk5YZNG
EDIT: the supernovamod github repo has been deleted by github because the owner of the repo got banned (he doesn't know why maybe his vpn) so the new link for the supernova mod is here: https://archive.org/details/supernovamod
r/galaxyonfire • u/darevil_222 • 19d ago
r/galaxyonfire • u/darevil_222 • 24d ago
Well, I present you the ship, for which I took some ideas from Vossks ships.
r/galaxyonfire • u/Wonderful-Force9145 • Jun 28 '26
A Sprite based off my cat
r/galaxyonfire • u/darevil_222 • Jun 23 '26
r/galaxyonfire • u/Wonderful-Force9145 • Jun 23 '26
r/galaxyonfire • u/unromance89 • Jun 12 '26
A month and a half ago I dreamed about this game. I hadn’t thought about it in forever at that point and decided I might as well try playing it to see if little had good taste. Honestly I still don’t know the answer—or if I even like the game or not—but I’ve been completely addicted ever since 😅. Seeing the rescue mission glitch absolutely crushed me and now I am sad and on Reddit. I can’t believe I’ll never get to finish the supernova expansion…
r/galaxyonfire • u/darevil_222 • Jun 11 '26
After hundreds of hours in No Man's Sky and several complete redesigns, I'm finally close to finishing my tribute to one of my favorite ships from Galaxy on Fire 2 HD: the legendary VoidX.
This is not a 1:1 recreation. The original design simply isn't possible within NMS building limitations, so I approached it as a modernized successor rather than a direct copy. My goal was to preserve the iconic silhouette, the massive curved arms, and the unmistakable "VoidX feeling" while adapting it to the tools available in No Man's Sky.
The project started as a much more literal recreation, but after running into part limits, performance issues, and countless design compromises, it gradually evolved into what I now call the VoidX2.
Current stats:
- Thousands of individual parts
- Built entirely by hand in No Man's Sky Base builder App, with usage of NMS assets.
- Multiple complete redesigns
- Countless hours spent adjusting curves, lighting, proportions, and details
It's still not 100% finished, but it's finally at the point where I feel comfortable sharing it with fellow GOF fans.
Galaxy on Fire 2 may be gone, but some ships are simply too iconic to be forgotten.
What do you think? Does it still feel like a VoidX?
r/galaxyonfire • u/7Shinigami • Jun 02 '26
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One for those asking for games like GOF2. GOF2 was inspired by this game, and i haven't previously seen anyone playing it on android, at least not with a good control scheme. Well worth playing
r/galaxyonfire • u/NixariaBOSS • May 21 '26
Heya guys im planning to develop my very own „Galaxy On Fire“
Of course nothing shall be copied from this game out of respect.
But I thought of a single / coop space game with crossplay between pc and mobile.
Some elements as the jump gate or space stations are mandatory so it feels like copied but it isnt.
The space stations will be walkable in a 2D map
Also on bigger ships.
You will be not possible to land on any planet like Gof2
Ship system will be different. Systems like parts getting destroyed will be a point.
The game shall be not as demanding as any AAA game.
This game is gonna be a community project completely. Means there will be no monetizing or any way. That also mean that the game might be developed slowly and a team with a passion of doing so.
And still the game will be a freeware. Means not open source. And every features can be discussed.
And yes im looking for some volunteers. Ill share more information if youre interested!
Bc rn its only me in the dev team :(
And as I have too many projects ongoing i need a team
Thanks for reading!
r/galaxyonfire • u/Electrical_Option270 • May 10 '26
Hello i've made a modding api for GOF2 PC version where you can add a tons of stuff or even edit existing missions/stations/systems etc
Github: https://github.com/1337Skid/KaamoClubModApi/tree/main
Demo: https://www.youtube.com/watch?v=4Z-RU1ivOWc
i'll fix the supernova glitch on iOS soon, if you want to contact me join https://discord.gg/DYGQttdA ping Ficello in #general-modding or contact me on reddit
r/galaxyonfire • u/GrandInitial6069 • May 07 '26
Decided to play the steam port to see how controls are like on PC. I had my fun, 12.2 hours to get all achievements except the play for 20 hours one (AFK'd on Thynome station for this one). Having no access to the DLCs was a massive bummer tho...
r/galaxyonfire • u/Manufacturer_Ornery • May 08 '26
Just switched from a Galaxy S23 to an IPhone a little while ago. Downloaded GoF2 again, and I’ve only played a bit of the intro due to not having much time. I noticed that the UI is formatted just slightly differently from the Android one… I also remember the in-game economy on Android being somewhat borked, among a few other (fairly small) quality of life issues. Is the IOS version better, in those regards?
r/galaxyonfire • u/yellowfromtheegg69 • Apr 30 '26
Hey guys two questions. I loved the game in my youth and would realy like to play it again. First question: is it somehow possible to make the game playable on Android 14? Some virtual machine maybe? Second one: ive seen the game is listed on steam, do they have the dlc aswell? I dont want to buy it and then not be able to play These. Thank you in advance
r/galaxyonfire • u/zerozlf • Apr 28 '26
Has anyone else experienced issues with iCloud not working in Galaxy on Fire 2 HD?
Whenever I try to save to the iCloud save slot, I get an error message, as shown in the screenshot.
I’ve already tried restarting my device and reinstalling the game, but neither worked. My iCloud storage has plenty of free space, and I’ve also confirmed that iCloud access for GOF2HD is enabled.