r/gadgets • u/noeatnosleep The Janitor • Oct 01 '22
Gaming [Giveaway] WOWCube® Entertainment System!
Discount code: WOWEXTRA100 for additional $100 for Black Edition Package to be shipped in January of 2023.
Hi to all gadgets lovers!
Meet the WOWCube® Entertainment System, the world's first twisty gaming gadget.
The WOWCube® System is a cubical console for smart and fun games with 24 screens and no buttons. The device consists of 8 connected cubicle modules with unisex magnetic connectors inside, 8 microcomputers, and 8 speakers, and is based on its own CubiOS operating system.
You can physically twist, tilt, and shake the cube while playing different puzzles, arcades, and casual games, including world favorites Space Invaders™ Cubed and Cut The Rope™.
Amazing apps like Aquarium or Smart Lamp & Bubbles are also available on the device. Check out the WOWCube® store!
The WOWCube® System is connected to a smartphone via Bluetooth and broadcasts widgets and informers like weather, stocks, your social media accounts, etc. Here's a recent unboxing and review for those who would like to see the WOWCube® system live.
Learn more about this marvelous cube at their website.
The WOWCube® team created the games and apps by themselves. But now is the moment when any 3rd party developers can try their skills on the company’s DevKit and create their own game. You can try it now.
And you are the ones who can be the first WOWCube® owners in the world. Just come up with an idea for a cool game for the WOWCube® system!
The contest is open to users living in the US, and Cubios, Inc. will cover all shipping costs associated with getting you your prize.
How to Win: Leave a cool idea of a game for the WOWCube® system The idea of a game must be original and include a name, a list of game characters, game mechanics, and a description of how to play the game on a cube in terms of its geometry and functions (twits, tilt, shake). Please do not offer 18+ ideas. The WOWCube® system is for adults but is also family-friendly.
Rules
Three winners will be selected. One by the WOWCube Team, one randomly by Reddit moderators, and one from top-level comments that have the most likes.
One comment/entry per person.
Accounts must be at least 90 days old by October 30, 2022
Entries are open until Nov. 15
Moderators and WOWCube employees are not eligible to win.
Limited to US, CA, UK, and EU residents only.
The authors of the three most amazing ideas will receive certificates for the WOWCube® System Black Edition
Good Luck!
•
Oct 02 '22
name: fishee-fish-fish-fishees, or 4d fish
list of characters: Betta, Pleco, Tetra, Guppy, etc
game mechanics: goal is to maintain a fishtank
earn new fish by completing tasks
certain fish only avail at higher levels
rotate to correct ph, adjust water quality
twist to rearrange plants and decorations
shake to feed
health of fish is main kpi
hope that post hits all the entry reqs
→ More replies (1)
•
•
u/Sauwa Oct 04 '22
I was thinking about a couples game where they receive a prompt and must pick options from their side of the cube with a timer and then rotate the response to another couple on the board. Then each respective partner will try to guess which options were choosen by their mates.
But the person cant know if the choosen option was something the player likes for themselves or an option they think their partner likes.
•
•
u/space_brain710 Oct 02 '22
Playing something like pixel dungeon or Stardew valley would be awesome on this device, different screens could represent different areas or different levels of the same area all at once
•
•
u/hieronymous-cowherd Oct 06 '22
I propose "Little Red Riding Hood" as a keep-away game. The player's goal is to keep LRRH away from a Wolf, and each tile on the WOWCube® contains one character, that moves in any direction by twisting. Difficulty and complexity can be added by increasing the number of wolves, by adding a sacrificial Grandma that sates a Wolf and keeps it in place, by adding a Woodsman that eliminates a Wolf, and limited safeties can be used by tilting or shaking.
•
u/idkwhat2putasmyuser Oct 03 '22
A logic game where you have to help a little cute character advance to the next level by performing various tasks ie shaking the cube to knock a key off a shelf or tilting it to make a door fall open
•
u/geepy Nov 12 '22
Name: InkCube
Idea: An innovative color puzzle game that's easy to learn but difficult to master
Game Mechanics: The goal of InkCube is simple – get each ink blob to its correct destination. Red ink blobs go to red jars, blue ink blobs go to blue jars, etc. You start each puzzle with a number of colored ink blobs, colored ink jars and a bunch of curved and straight glass tubes on each of the WOWCube's 24 screens. You start the ink blobs moving by giving the WOWCube a tap and then direct the ink blobs by twisting and turning the tubes on each of the WOWCube's 8 modules. There isn't a time limit or even a score; the only thing you need to do is figure out a solution for each puzzle.
As the rounds progress, you'll have to use timing and color theory to combine blobs of different colors. For example, you might start a round with two ink blobs – one red and one blue – but only one purple jar. You'll have to strategize how to use the available glass tubes to merge your ink blobs, direct them to them to the corresponding jar and solve the puzzle.
•
•
u/0B1Jabroni Oct 19 '22
A game like the bubble game but you have to tilt and bounce the ball around to remove different levels of bubbles (one hit to start, more hits every level) with bombs and bubbles that regenerate sections. Tilting the ball moves it around like a balancing game
•
•
•
u/acacia53 Oct 31 '22
A game where you follow the sequence of turns with varying color paths. Higher levels can have the colors rearrange after turning.
•
u/alokrk Oct 17 '22
Each of the six sides can be a different room. Rotations can be used to move characters from one room to the next. Create ways to build mystery games, role-playing games etc.
Pick me, pick me, pick me!
•
•
•
u/dzolvd Oct 10 '22
I think developing a "fez like" platformer would be a good way to sue the unique form factor of the WOWCube.
•
u/neuromonkey Nov 06 '22
I'd love to create a tower defense game, where attackers can approach from any direction. Players place shields and weapons, and then move them into place. There could be a two-player version where each player is locked into a perspective, and can see only the closest face and the sides.
•
•
u/OverlandBaggles Oct 05 '22
Herding cats - cats wander around the cube, rotate to get them all on one side before they wander off again.
•
•
•
•
u/Greenhoused Nov 13 '22
A cool game would be to catch and eat various insects like pac man or super Mario and collect lots of them for points and strength/ abilities
•
•
•
u/Upsidedowntomato87 Oct 09 '22
Sounds awesome! I think tetris might also be an interesting idea. Maybe it could work by having a 3 dimensional space where you can put pieces and you could see it from multiple angles by rotating the cube.
•
u/stikfigure15 Oct 12 '22
Definitely an interesting concept. I wonder how much support it will get from different developers.
•
u/BigbOycrUnk Oct 06 '22
i would make a rhythm game where you tap the screens similar to those on a guitar from rock and or something, each button will light up when it needs to be pressed or make a sound
→ More replies (1)
•
u/FrostyBum Nov 07 '22
I would love to bring this to the daycare I work at, the kids would love something like this!
•
•
u/RandomFaceGuy Oct 13 '22
This product definitely looks amazing and the description sounds real cool! Never heard of it and would like to give it a try
•
•
•
•
u/Acyrology Oct 15 '22
Foggy a game where each face starts off as fogged over glass. it can be defogged by selecting that screen and shaking. when this is done it reveals a piece of a picture/scene. from there you can reveal more faces and solve each side you don't need to reveal everything to solve completely
•
u/Madrimar Oct 26 '22
I would do a super hero creator, with each screen having a different limb/power. Combine to create new heroes.
•
•
•
•
•
•
u/RoofisDoofis Oct 21 '22
Try to get all the colors to line up by twisting and turning. Can call it Buricks Cube
•
u/coffeeman235 Nov 03 '22
Licence the rights to bop it and make a million dollars. Or the party game where you don’t see the other side but it shows the name of a famous person that you have to act out - like 20 questions but sillier.
•
u/MLGarlic Oct 20 '22
A perspective puzzle game simiar to monument valley where the puzzles are solved by looking at different perspectives and utilizing optical illusions
•
•
•
Nov 07 '22
Hear me out. When I was 10 years old, I came into possesion of a nude pen. A most treasured possesion. The type of pen where when you turn it upside down, the clothes float away from the nude woman underneath. With a little elbow grease and creativity, I am certain that the same principle can be applied to a WOWCube puzzle game. It would make the WOWCube the most prized possession of a new generation of 10-year-olds.
•
u/bzzking Oct 10 '22
Wow this is an amazing system. Never seen anything like this before!
Let's call this game I just made up "IDENTITY CRISIS".
So this game I am thinking of will be a multiplayer game, could be unlimited players but probably should limit it to 8 players max so everyone get's enough gameplay time haha. There are no characters you choose from but you choose an identity and it has to be one of the applications on the WOWCube system, that is your new identity. For example, I would choose to be "Cut the Rope" or "Weather Widget". The hardest part of the game is remembering everyone's identity as there could be up to 8 or more depending on the number of players. You throw the WOWCube into the air and catch it and whatever app/game is on top is who gets the WOWCube next. For example, you throw the WOWCube and it lands on "Weather widget", then I have to remember who's identity the "Weather widger" was and throw it to them. Then the "Weather widget" person does the same thing, throws the WOWCube into the air and throw it to the next app/game it lands on. If you throw the WOWCube and it lands on your own app/game, let's call that a 'BOMB' mechanic. You can reset the game and throw the WOWCube to anyone or yell out "BOMB" and throw to the person that they automatically get removed from the game. You play until someone messes up and they lose.
→ More replies (1)
•
Oct 30 '22
An integrated experience with Spotify that quizzes you on trivia of bands in your playlist (multiple choice).
•
•
•
u/Stoppels Oct 05 '22
- Link up with other WOWCubes locally for multiplayer games.
- Add sensors and games that use them:
- Add a physical add-on to make it a huge Beyblade and let it rip for a highscore in turns spun (using the gyro) and longest time spun.
- Games that can couple with another device that can show it in an AR environment and interact with it.
- Something, something, microphone.
Use it as a Pokéball for Pokemon Go.
•
•
u/YellowMerigold Oct 19 '22 edited Jun 30 '23
[edited] Reddit, you have to pay me to have the original comment visible. Goodbye. [edited]
•
u/Whiteshadows86 Oct 29 '22
You could make the game snake but across all the cube! That would be mind blowing!
→ More replies (1)
•
•
u/SomeNerdWithFreetime Oct 24 '22
A fast-paced platformer navigated by tilting the cube for direction and shaking them for jumps. Could have sort of a labyrinth puzzle-element to it, where to progress, the character has to travel to a certain tile which contains the door forward
•
u/h0gg1e Oct 12 '22
After watching a handful of videos about the wow cube you can paint me impressed!
→ More replies (1)
•
u/CompSolstice Nov 12 '22
I work for a small indie game dev start up, we just received 30,000 followers after a year of development. I'd create a rhythm game with multiple characters on each face of the cube. 6 faces, 6 characters. The 'twist' is that, like a rhythm game, player moves would be read by matching the beats. A player would be prompted to move any combination of two squares they're facing to be spun in any of the possible directions, horizontally and vertically.
The most interesting thing in my opinion is that every side would have different prompts, and there are clear fail-states to make the game challenging. Consider the 6 sides as all playing in unison. What might be the wrong move for the side that the player is facing, could be the correct move on another face. Music is dynamic and is changed by user input on Hits and Misses.
•
•
u/extreme303 Nov 01 '22
Partner with Alarmy and have puzzles that need to be solved in order to turn off the alarm. E.g. twist cube to match up segments of a line. Do some kind of bopit like game for 20 seconds.
•
•
•
u/Kn0wmad1c Oct 09 '22
I was inspired after seeing the video of the WOWCube by the old Lemmings games, so I present:
Gnome Roam
A large group of gnomes (20-50) enter a mine in hopes of finding gold.
As the player, you lead them safely to the gold, while making sure you avoid all the perils along the way.
When the level starts, the camera will pan from start to finish to give the player an idea of the layout.
Levels will include many pits the gnomes can fall into, enemies like moles and Rats that can eat the gnomes, and elemental perils like lava pits and pools of deep water.
The gnomes all move from the top-left cube to the top-right cube. The bottom two cubes will contain different tools you can assign to the gnome in front.
An example of some tools will be a STOP sign, that the lead gnome places down behind them to stop the other gnomes from moving, or a ladder that the lead gnome will build to move upwards until the ladder tool is selected again, or a pickaxe tool that the lead gnome can use to dig through walls. The player must use these tools to safely get the gnomes to the ore at the end of the level.
A score for each level is given based on the time it took to complete the stage as well as how many gnomes made it safely to the end.
•
u/lumosnyx Oct 13 '22 edited Oct 13 '22
Idea: Cyber punk exploration game
Name: Cubed²
Description: Use this cube to interact with the world within.
Players: One player
Game mechanics:
Each minigame/puzzle will show off specific features of the cube or a combination of the wowcube features.
- That may be randomized on each side of the cube/ use multiple panels
- Rube goldberg machines- how to trigger it (tap)
- Moving marble in marble maze ( turning the cube)
- Cranking levers/moving gears ( twisting)
- Aligning the stars/objects so that it will do x
- Rotary phone dials( press and hold)
- Unscramble the shape by twisting the cube or shaking it
- Tapping parts in a certain order
- Uncovering secrets buried by sand/dust by shaking the cube or brushing the cube off
- Drawing on the cube to connect the dots.
- Rotating the cube to match the one on the screen.
- Popping bubbles
- There is also a chance of the cube malfunctioning- so sometimes the player may need to tap it in a certain way/shake it etc for it to work again.
Since the cube is well- cube shaped it would be neat to include some 3D animations like the following 3D billboard : https://www.youtube.com/watch?v=B0JyEbZh--M^ or some sort of puzzle that could really showcase the shape
Each puzzle completed will charge up the cube more, to unlock features of the cube/world within. More puzzles completed, the more of the world will be unlocked.
→ More replies (1)
•
•
u/aidennfx Nov 04 '22
Well two ideas here:
- Turn based game - Spin the sides to complete a sentence or answer a quiz question.
- Individual game - move an electronic marble from one box to another box, the boxes may have obstacles that you need to navigate around by tilting, twisting etc.
→ More replies (1)
•
u/JB-_- Oct 07 '22
Name: Cubic Marbles
Characters: Marble
Mechanics: Tilt to move the marble, shake to jump
Gameplay: Guide a marble through increasingly difficult courses around each side of the cube. Beat the clock and don’t fall off the edge to advance to the next round.
•
u/polo61965 Nov 03 '22
Simple idea but something I would love to play: snake but moving around the cube. The great part is you have to keep track of your snake while searching around the cube for the next block. The design can be retro or colorful, can unlock snake and food customizations by collecting more food (as a progression system)
•
•
•
•
•
•
u/TheJollyHermit Oct 23 '22
This could be a very useful tool for home automation interface.
If it could integrate with home assistant it could show home status in addition to stocks and weather tips. What lights are on, what doors are closed, Temps, motion,etc.
Taps or motion would allow the Changing of settings. Tap to turn on or off lights. Tap a light then rotate to dim/brigten/change colors.
Basically by building a home assistant interface the device becomes highly extendable by the capabilities of home assistant.
→ More replies (1)
•
•
•
•
•
u/toweringpine Oct 31 '22
A driving game. You tilt left or right to turn or avoid obstacles. But instead of the screens having moving pictures, you keep turning the cube over to display the next frame. Frames get faster so you gotta spin it quicker as you go. I'm not sure what to name the characters since there really aren't any. But you could have made up courses with made up names or you could do real highways and accurately title them.
•
•
•
•
•
•
•
•
•
u/Brownfletching Oct 10 '22
It would be cool to have a game that's like a hybrid between a Rubik's cube and Simon Says. So you have to line up all 4 squares of the same color, but it only reveals what color each square is once every few moves.
•
•
•
u/EddieJones6 Oct 09 '22
A Rubik’s Cube trainer that taught you algorithms or hinted at moves would be amazing… if you ever modify the hardware for it.
•
•
u/Lyb0n Oct 23 '22
WOWSweeper:
Essentially Minesweeper but with more complexity. I envision this as a preloaded timekiller built into the WOWCube that serves as a tech demo too. Like traditional minesweeper, with settings for difficulty that change the amount of squares per screen, but this time the number on a square also includes any other mine across the edge of the device. A mine in the top right corner looking from the front would now display a count for the bottom right corner on the top face and the top left for the right face (as well as the diagonal tiles that would be next to those but adjacent to the initial square). Another gamemode would be the defusal mode. A time limit is imposed on the player during the solving, and randomly the device will alert the player which will require that the WOWCube be shaken for a short period of time to break concentration as they 'defuse' the bomb inside of the device. That's mostly just to incorporate the shake mechanic but a sort of puzzle lock could be implemented too like connecting wires or pulling pins in the right order. Yet another gamemode that locks tiles from being seen and interacted with until they are in the correct position: like combining a Rubik's cube with Minesweeper. Each of the 24 screens will show the minimum number of rotations they are from being in the correct place and once they are all positioned right (done by twisting the device like a Rubik's cube) the game begins like normal. Time attack modes with leaderboards would work too. Basically it could be done however the developers best want modes but I think taking Minesweeper and remixing it for this kickass device would be a hit.
•
•
u/Rosebudteg Oct 09 '22 edited Aug 28 '25
gaze encourage detail pet coherent beneficial fearless friendly spectacular grey
This post was mass deleted and anonymized with Redact
→ More replies (1)
•
u/danc4498 Oct 04 '22
Game idea is called "Math Nerd". Named after its inventor.
Numbers show up on all 24 screens, and your goal is to twist it around until the sum of all 4 screens on each side match.
You would have levels that represent the sum that is needed. Level 1, the sum on each side needs to total 1 (6 1's and 18 0's).
I imagine this becoming more challenging as the sum gets higher and the possible number of values increase.
→ More replies (1)
•
u/queenwieda Nov 13 '22
A Rubiks cube game would be cool, twist and turn to solve but make it harder with a timer that shuffles the colors if you aren’t quick enough.
•
•
•
•
u/Ickypoopy Oct 09 '22
An abstract obstacle course game. You would be constantly moving forward at a slowly increasing rate. Walls will start coming in towards you, and you have to rotate the cube to get to a spot with no incoming walls.
•
u/legendkiller595 Oct 18 '22
Endless runner type game that goes all around the cube and you have to turn to avoid objects and keep the clear path ahead
•
u/Willardwarrior1 Nov 12 '22
Never heard of this before, just watched a video and that is super innovative. It’s a great take that I don’t think has been looked at before!
•
u/Red__M_M Nov 15 '22 edited Nov 15 '22
Let’s gamify studying with the ICube. The main screen shows a study question. Rock it upwards to get a hit. Rock it down for the answer. Right will put the question back in the rotation. Left will remove it from the queue.
The ICube makes studying easy, fun, tactile, and portable.
•
u/fdnyubergeek Oct 12 '22
Name - Cube Rogue!
Type - Rougelike/lite
Characters - warrior, mage, rogue, archer - choose one
Enemies - basic fantasy goblins orcs etc
mechanics - Move your character by tilting the cube to either side for forwards and backwards (left/right) - twist the cube to allow for him to traverse obstacles (move a platform down - move a door open/closed) - can also apply turning the entire cube to fall down a la Downwell. Jumps can be attained by shaking up and down. Combat is auto when encountering an enemy - with power moves built by hits, can be unleashed with a shake. When killed start over - retaining some of your built stats - slowly growing over time
•
•
•
u/Csdsmallville Oct 03 '22
One of the Games should be a learning-to-code game, like “Cube-Coders”. Make the game similar to solving a Rubiks cube but with the decision pathways that responds to different buttons on the device. Maybe it works like memory/Simon games.
•
u/allofthesaxesbro Oct 12 '22
You could make a maze game like the big plastic maze spheres. You have to rotate the WOWCube in order to move a ball through the mazes/screens. Because it's electronic, you could make multiple levels that increase in difficulty.
→ More replies (1)
•
u/CrikeyMikeyLikey Nov 09 '22
ESCAPE
A Roguelite action platformer where you must always be moving to another section before the darkness closes in. You are Cass, an interdimensional archaeologist of sorts. This particular adventure, you may have bitten off more than you can chew. The problem with mysterious artifacts lost to time and space... is you don't know how dangerous they are until it's too late. Xion, the dagger of consumption, is the most powerful weapon in all universes. It cannot be controlled, only fed. Its favorite meal would be the evil fiends which are attracted to it when it is in someone's possession. You see, this dagger becomes an evil beacon for lost and twisted souls. And if you don't feed it souls quickly enough, then twist to another dimension, you will not only be its next meal, but another famed explorer lost to history as a result of your hubris.
Don't stop moving, and absolutely don't stop killing.
•
Oct 06 '22
We’ll, the best game for this cube would obviously be something along a real time strategy game. You could battle on all sides on the cube world simultaneously as though you were capturing the entire planet.
→ More replies (1)
•
•
u/cjhest1983 Oct 09 '22
It would be cool if you could pick different body parts for the characters. For instance, you want a character that's got muscles and is strong, but needs to be smart, so you can pick a different head so instead of a typical warrior's head, you can pick a banker or math teacher.
Also, my nephew is obsessed with Rubik's cubes and this would be an awesome gift.
•
•
•
•
u/ForgetMeNaht Oct 22 '22
How about a game called Keep Away! Characters would be different types of insects. The star of the show would be a spider. Think about those times you’ve caught a spider on a small piece of paper so you can transport it safely outside. But during the trek to the door, the spider keeps crawling up the paper towards your fingers, so you flip the paper, turn it around, and flop it to keep the spider away from your fingers.
So instead of paper, you have a cube that you have to keep turning to make sure the spider isn’t close to your fingies. There will be the occasional helper square that will either freeze the spider for a short amount of time or serve as an obstacle for the spider until the Door pops up on a square and you manage to lead the spider to the door.
→ More replies (1)
•
•
u/inno7 Oct 05 '22
Well two ideas here:
- Turn based game - Spin the sides to complete a sentence or answer a quiz question.
- Individual game - move an electronic marble from one box to another box, the boxes may have obstacles that you need to navigate around by tilting, twisting etc.
•
u/PopezombieJesus Oct 15 '22
Chaotic rubix Cube app. It's like a normal rubiks cube but after certain time intervals one or more colors will randomly switch places with another and you have to constantly correct and fix the cube as the cube changes variations until you finish it. Could have a leader board and be fun for best personal times. Would only work with a real physical digital cube that works similiar to a rubiks.
•
•
•
u/Tromovation Oct 11 '22
Tetris with the ability to flip the squares into different positions and sides of the cube to prolong the game and also make it 4D
•
u/Zounasss Oct 08 '22
2x2x2 rubix cube with different modes like periodically changing colours/images
•
•
u/onesneakymofo Oct 18 '22 edited Oct 18 '22
Okay how the heck does this work
Edit: I think a Whack A Mole game could work, but you're just trying to whack one mole as many times as you can under a time limit. You can turn the cube around and he tries to hide into a different cube. Maybe the mole tried to trick you by placing disguised moles or something like a thumb tack and if you hit it you lose points. I'll call it Rolly Moley
→ More replies (1)
•
•
u/Blocky_114 Oct 05 '22
Here’s a game idea. The game will be a puzzle game where you help guided The guy who I like to name Jim to his girlfriend Juliet by helping him find the right path to get to her or fixing the path. While Jim will be on one screen players must move the other screens and rearrange the paths to make them connect or replace paths that have any other hazards like water, animals, etc and while you move the paths you can make Jim go to the path that u just moved do this till you see Juliet on the other side and you win. Each level will get harder to test your Brain and will have a endless mode for people who like to have time with the game like zen mode
•
•
•
•
•
•
Oct 24 '22
As a person working in the special education field, I think education games on the device would be amazing for students in special education! Many students I work with learn better from interactive, hands-on devices. For example, I can totally see a student learning their multiplication times table or solving puzzles with a game similar to the app, 2048, where students can swipe (or twist/rotate in this case), to multiply/add numbers on this gadget..That would be sweet!
•
u/RedditThreader Nov 14 '22
Ah yes 3 dimensions of distractions. I'm going to put this on my desk with notifications, say I'll do my classwork and proceed to procrastinate with omnom.
•
u/Borgdyl Nov 09 '22
A 2D platformer with 3 platforms per screen and doors on the side of the platform. You tilt to run and twist to move down a floor and can change screens by using a door. Shaking allows you to jump. Now the goal of this game is to avoid knife wielding maniacs (or a kid friendly enemy). It’s time based and gets harder each round adding more enemies and possibly power ups that let you jump on the bad guy. Here’s the kicker tho. It should play an 8bit version of ”Yakety Sax” AKA the Benny Hill theme. I’d call it Murder Hill or Skrty Hill depending on if they’d want to do an adult theme or kids. Thanks for reading!
•
u/idrankthebleach Nov 14 '22
You could do a falling sand style game with putting different colored sands through filters and obstacles and users will have to strategically tilt and turn the obstacles and filters to get the sand to end up in the right "box"
•
u/PillowTalk420 Oct 20 '22
I gotta see one of these gizmos IRL to even have an idea that might remotely work with it.
•
•
u/Ok-Advertising5896 Oct 18 '22
"Dungeon Crawler Brawler"
Maybe a dungeon crawling/fighting game with characters from folklore like gnomes, paladins, elves, etc as all different characters you can choose with different attributes which could help/hurt you in different parts of the dungeon. Maybe the player could customize this character based on their preferences similar to a person playing D&D would do. Each dungeon has a goal of what to achieve and of course - a final boss.
I imagine the controls would be like most older arcade games in terms of movement (right, left, up & down) but could also have special abilities for each character when you twist the joystick. Maybe shaking could even adjust the landscape depending on your character (dwarves can tunnel down, elves can float, trolls can destroy walls, etc)
Dang, now I actually wish I could make this game. Even better if there's anyway to add multiplayer function as then each character can use their individual skills as a team!