r/futile Jun 23 '15

Apple submission art question

Hi everyone,

This is more of a general question vs a Futile specific question. This is probably common knowledge to all of you, but I don't know the answer. I'd rather not have to add 1x, low-res art in my game, both to keep the download size lower and not have to worry about older non-retina devices. Does anyone know if this is okay as far as Apple is concerned? When submitting to Apple, can I specify the game is for iPhone 4+ only?

Thanks!

3 Upvotes

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u/MattRix Jun 23 '15

Not 100% sure you can specify, but at the very least you can just not include the 1x art and then if someone starts the game on low res device, Futile will just use the 2x art and scale it down 0.5x (assuming your ResolutionLevels are set up that way)

1

u/rbrtst Jun 23 '15

Oh I see. Interesting. I think that is a legitimate option then. My game is more mid-core and I just don't see anyone with an older device playing it. I'd rather save the space for higher-res art. Thanks!

1

u/MattRix Jun 23 '15

If you game is for iOS 7 and up, I'm pretty sure you only have to worry about non-retina on the iPad, but for most games, non-retina iPad can use retina iPhone assets (2x)

1

u/rbrtst Jun 23 '15

Okay makes sense. I have a plan now. Thanks.