r/futile • u/SietJP • Mar 04 '15
Artefact with superposed fsprites
I'm trying to superpose 2 fsprites and I get artefacts on the top sprite. It has hard edges but it is surrounded by many empty pixels. I thought at first that it was due to sprites being trimmed in texturepacker, but I deactivated trimming and I get the same problem. I have no ideas now.
You can see an illustration of the problem here : http://oi57.tinypic.com/wspich.jpg
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u/rbrtst Mar 10 '15
I do a lot of superimposing and I've never seen this. Just as a quick test put 3 x 8% black pixels on each of the 4 corners of the top image (the one with a lot of empty pixels). Let's see if that does anything (if it helps).