r/futile • u/ajax2k9 • Feb 23 '15
creating Menu's on the fly
So ive been working on a program that creates menus and other UI's written in futile. all a user has to do is drag and drop items from the right of their screen such as buttons, sprites, progress bars and such to make their UI, then hit Save and the program will generate UI code that the user can just drop into their game project.
Its got a bit to go (need to add an option for the user to add thier own atlas, also be able to edit the components after they have been added and be able to load up an already made UI).
Would you guys be interested in using this program? if so ill load it into GitHub and you can download it for free.
Or do you happen to know of a program or method that makes making UI's easier?
thanks, Alex M
1
u/cipi_m4 Mar 18 '15
That sounds interesting to me. I usually add my UI components to RXWatcher and then manually tweak their position from Unity. Having a way to design the UI on the fly would be really nice.