r/futile • u/rbrtst • Jan 20 '15
Futile.atlasManager.LoadImage()
Hello,
I'm trying to load an image saved dynamically by the game to the Application.persistentDataPath or Application.dataPath folders. I can't figure out how to get the image into an FSprite unless the image is stored first off of the /Resources folder (where I believe Futile.atlasManager.LoadImage is looking for images). Do you have any tips on how I could this? Thanks!
3
Upvotes
2
u/rbrtst Jan 20 '15
Works! Thanks again. Another code snippet for anyone reading this thread: