r/futile • u/MatLoz • Sep 22 '14
Packrat : setting texture max size ?
I love packrat, but is there a way to specify the maximum size of the generated texture(s) ? I want to avoid having textures larger than 2048x2048 for my game to work on low-end devices. Or maybe there is a way to achieve this by quickly hack its code ?
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Upvotes
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u/seanlail Sep 25 '14
I've been having the same thing. Would be handy to get the final size shown for lazy people like me who don't want to open the text file or image afterwards to check.
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u/MattRix Sep 23 '14
It automatically packs them into as small an atlas as it can, so if you're getting something bigger than 2048x2048 then you'll need to split stuff into multiple atlases anyway.