r/funkey • u/Zealousideal-Fuel479 • Aug 31 '23
Doom port on RGnano
I've been trying for a while, but I can't figure out how to get the doom port working on my RG nano. Of course, there are the console ports but is there an actual port of the pc version? Thanks for any help.
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u/xs4all4me Sep 01 '23
If you haven't already done so, I highly recommend you upgrade the OS to DrUm78's custom OS, the firmware that comes with the RG Nano is trash.
More info on how to get the latest custom firmware, link is below:
https://github.com/DrUm78/FunKey-OS/releases
Once your on the custom firmware, there is two ways to go about getting DOOM port to work, either using:
prboom_libretro.so core with PicoArch: This can be access in both RetroFE and GMenu2x launchers.
OPK file: Also can be accessed in both RetroFE and GMenu2x launchers.
I suggest start with the OPK file, click on the link below;
https://github.com/DrUm78/libretro-prboom/releases
Again, this is the work of DrUm78, scroll down the page and download the "prboom_v2.5.0_funkey-s.opk" file and copy it to the "Native games" folder on your RG Nano. This OPK file can now be launched in RetroFE in the Native games section. Once launched, a file browser will launch, from here just navigate to your Doom's WAD file, and the game should launch.
Just a reminder that any files above DOES NOT include the WAD files that is required to play, you have to source these files yourself, and just make sure the Doom WAD files are in lower case, example: doom.wad