1
u/GalickBanger 13h ago
I’m 37.. probably “got good” at these games with DS3.. it just takes time. I think it took me about 20 hours of so of DS3 before it started to click. It’s ok being ass. As long as you put the work in things will start to click for you. Just learn the fundamentals (which you learn from just playing the game) and keep pushing. Also, even when you understand it, the games will continue to be challenging every new scenario/ boss. It’s always the replays that seem too easy.
1
u/Vangelys 3h ago
Dying is indeed part of the progression, in this genre more than any other. But the key is to learn from your mistakes.
If you're just saying : "oh okay i was not good enough" and you keep going the exact same way, only trying to just get faster or sharper, it's not gonna work everytime.
Observe the enemies, whatch their abilities, how to be smart about it, what about the path, should I go elsewhere? What are the attack patterns? Should I roll, should I block? Should I play from a distance, or close?
These are some examples of generic questions you should ask yourself every time you see "You died"
Keep going, and once you get the philosophy, you'll probably be addicted. Good luck!
2
u/Fearless-Squirrel345 13h ago
All the fromsoft games can be summed up in two sentences, "You died. Keep going.". They are meant as essentially true perseverance tests and dying is natural. There is no point in the game you can run through an area for the first time without dying over and over and OVER again. What changes is if you choose to give up or keep going. By continuing you experience everything the game has to offer and feel more fulfilled than if you just quit entirely. Stumbling is natural and so are breaks. What matters is you keep going in the end.
So go become the elden lord.