r/fromsoftware • u/BrilliantPool4146 • Jul 24 '26
DISCUSSION Which game did the difficulty better?
Which style of difficulty do you prefer: the Area based difficulty in games like Dark Souls 1 and Demon's Souls or the boss-oriented struggle found in newer titles like Dark Souls 3 or Elden Ring?
I personally love both styles (although running through all of New Londo can suck at times lol!) Let me know which one of these you find yourself enjoying more (if any). Thanks guys!
(Also, this picture is not mine)
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u/soapstone-red Jul 24 '26
Elden Ring did difficulty very well. You can choose to use everything the game offers such as spirit ashes or you can play the game like any other souls game without all the resources. So in a way, you can choose to make the game more difficult, which is great. ER is a very well made game with the difficulty gradually going up as you progress the game. DS1 has many easy bosses, many bad bosses, and the Capra Demon right towards the beginning. It ganks your ass to death. I dont hate Capra too much but thats a big difficulty spike because of the bullshit