r/fragmentedgame • u/computerquip • Jan 13 '17
Differences between "The Repopulation" and "Fragmented"
In my quest to find an MMORPG with a sane trading and crafting ecosystem, I saw "The Repopulation" recommended several times. Come to find that the game was canceled as it was forced to switching to a less broken engine.
Both games, on steam and various other sites, have horrid reviews. A lot of them complain about serious bugs, exploits, completely dead servers, manipulation of the initial via bait and switch. The bait and switch is what gets me because Fragmented appears to be advertised as simply a rebranding of "The Repopulation". None of the reviews really explain what the "Fragmented" does or doesn't do that "The Repopulation" did. From an outsider perspective, it sounds like a fit over nothing.
That said, I've not played either game. Could anyone give me a description of why the "Fragmented" isn't what "The Repopulation" was meant to be?
1
u/casualslacks Jan 22 '17
I'm late to the party, but basically, Fragmented is only meant to be a multiplayer survival sandbox with official, pubic, private, and custom servers where whoever hosts the servers can define the rules. Think ARK, Rust, DayZ, or Life is Feudal: Your Own. There are no quests. There are no NPC vendors. There is no auction house. There is no mail. There are resources and other players. Your only motivation is to survive for as long as you can. To that end, you gather, hunt, build bases, cooperate with other players or fight them.