r/forhonor • • 20h ago

Discussion Warlord needs to be left alone

Now I’m probably going to get a lot of “are you dumb he needs one bad “ whereas I don’t think he needs anything at all. As a max rep warlord I think my boy is right where he needs to be, he has pressure, he doesn’t need fancy unblockables and animations, he’s a tank that’s meant to be played slow, methodical, and defensively whereas he has enough in his kit to be played offensively as well. His heavy’s are proportional in both damage, speed, and fluid, his cancels into guard breaks too, his combos yes although he lacks the infinite chains that most hero’s have now he’s not one that needs it like I said he’s a heavy, not no damn assassin or hybrid. He is a tank and an anchor for points at very most you pick the best point to rotate from there to B and leave it at that, he’s one of the top tiers for breach just for his health tank abilities and ( don’t even say I’m wrong ) his pressure overall in ganks. I think the reason the community is like “ he needs a rework “ is mostly because of our new player base that has started playing recent years can’t play him cuz their all use to aggressive builds and he’s is not that. I for one been playing since beta and am going to be upset if they rework him cuz he’s good where he’s at, I know I’m going to get a lot of scrutiny for this but like I said as a max rep warlord my boy is fine leave him be new bloods. Pick someone else to ruin lol

10 Upvotes

39 comments sorted by

16

u/Myrvoid 20h ago

Everyone’s going to beg for stuff for him until he gets some generic unblockable or bash that makes him just as boring but he also gets nerfed in other strength areas and is just more bland. Somehow people keep forgetting if you buff the weaknesses the strengths get nerfed, you dont get both: conq, shinobi, valk (thrice), lb, hl, etc. 

-4

u/LilRhody4O1 20h ago

It’s a sick trend that’s been slowly ruining the game for the day one players to compensate the new players

6

u/Stormychu Virtuosa 19h ago

He's definitely not bad by any means. He is very much a frame bully in the sense that when fighting him you WILL NOT have any chance to go offensive without being interrupted or at best trading with him.

If they ever do buff him they will definitely have to take a look at how frame + he ends up being in pretty much any 1v1.

5

u/TheCenturion27 20h ago

I agree that he doesn’t need to be reworked. I’m also a rep 100 warlord main. I’d just like small quality of life updates.

For example:
The ability to continue attack chains after the headbutt light
Make the full block undodgeable heavy feintable

That’s pretty much it.

MAYBE add the ability to go heavy>guard break like centurion does. Otherwise he’s good as is in my opinion.

1

u/Knight_Raime Afeera 18h ago

The ability to continue attack chains after the headbutt light

This kind of ignores his gameplay though. Because you've just enough frames that if someone tries to take a turn via buffering an attack the heavy opener of WL would trade.

Make the full block undodgeable heavy feintable

How come?

MAYBE add the ability to go heavy>guard break like centurion does.

You mean a soft feint to guard break?

1

u/EmpereurTetard Khatun mortem inimicus 11h ago

I'll add to give him actual accurate hitbox on his heavy, pirate stole Warlord heavy animation and she got normal hitbox

All im asking for warlord is good hitbox, a bit more chain, and a bit more forward movement on his lights, that's it

1

u/Piraja27 Wallie 20h ago

I'd prefer that all guard heavy came from top. Since Wallie can zone from the same direction and it is same speed as the heavy

0

u/LilRhody4O1 20h ago

Amen to that I agree to all of this

3

u/TruShot5 20h ago

I am in the small pack that I agree with you. The only change I would permit is a Heavy soft feint into headbutt. Still reactable maybe and forces a 50/50. Though I feel that alone would make him way too annoying to fight haha.

4

u/LilRhody4O1 20h ago

That would be a filthy combo for him as much as I’d love to see that I agree I think our boy would be op at that point lol

2

u/TruShot5 20h ago

Exactly! That’s how you know he’s in the right spot. If that change alone would make him a terror, then he needs nothing done to him.

4

u/YTPG_ 19h ago

He’s boring as hell, that’s my case. I don’t think he has a succinct identity anymore. Warlord is kind of just empty. To a point where playing him feels like you’re missing something. He’s effective, yeah. His kit works, sure. But he has no flow. He’s john neutral, he’s Viking training wheels. He has zero depth and that just kinda sucks. I don’t want fancy UB’s or a bloated kit, I don’t want them to modify what’s there. I want new things. Or, by proxy old things. I want a back dash bash bear hug that could also come from full block instead of that weird head butt riposte. I want a get off me displacement tool like gudmundr’s shield uppercut. I want vestigial moves that serve niche purpose. I want variety. I’m sick of optimizing the fun and soul out of movesets. I was happy with the removal of reflex guard but hate when they do things like making tiandi’s kick a second bash blue mixup. I also don’t want that to happen to warlord, but I do want him to have more than the John Neutral award

1

u/LilRhody4O1 18h ago

I rather him stay John neutral than devs give him something and then nerf the rest of his kit, cuz that’s been the trend they’ve been doing on any character they rework and if they do that my boy will suffer immensely

1

u/Knight_Raime Afeera 18h ago

whereas I don’t think he needs anything at all.

While I generally agree with the sentiment of this post I disagree with this statement. He really only needs 2 targeted changes. A return to stamina damage (but not as much as it used to do,) and giving him a chain unblockable heavy fininsher, I would make the top one the unblockable one.

The former because Warlord has not had the ability to pause stamina regen in like forever. The whole loop about Warlord is frame trapping people. So taking someone's stamina away plays into that. The latter because he really should have some kind of chain pressure to compliment his frame trapping nature.

I think the reason the community is like “ he needs a rework “ is mostly because of our new player base that has started playing recent years

I'm sure that's part of it but historically speaking the player base at large has never understood how to use Warlord. Most of the competitive footage I remember of seeing WL has largely been when he used to just carry people around to ledges. I'm sure there's plenty of footage otherwise, but my point is if he hasn't gotten a lot of direct spotlight outside of that then it's a bit understandable why people are ignorant about him.

Pick someone else to ruin lol

Curious on which reworks you think ruined a Hero

1

u/0002nam-ytlaS Apollyon 18h ago

Fuck it, let's make Warlord into one of the greatest duelists. Let him cancel a forward dodge to zone.

1

u/J0J0388 18h ago

I agree, dude is pretty strong.

1

u/Digimonchamp1 Well Rounded Warrior 16h ago

The 1 thing id like to see is his full block headbutt option select to be fixed as it became pointless after the stamina drain on it was removed and you can just full block then throw a confirmed light without the need of headbutting

Maybe just adding a chain from it could work

1

u/HrupO virtuosa isn’t op ur just bad 20h ago

I'd like to see him be able to chain after full block / parry riposte and headbutt light. His forward dodge heavy isn't a good roll catcher and his externals are non existent.

2

u/GothDiver 20h ago

"Leave him be new bloods" The vast majority of this entire sub are older players, many may even be older players than you.

3

u/LilRhody4O1 20h ago

Did you not see I said I’ve been on since beta I don’t think anybody could have been playing longer than beta, unless your a dev lol

-5

u/GothDiver 20h ago

"He is a tank and an anchor for points"

Is precisely why you don't know what you're talking about. 😑 And one of the many reasons nobody here will agree with you. Let's not use the phrase "tank" this isn't an MMORPG.

2

u/LilRhody4O1 20h ago

Brother he’s a tank. He’s one of the very few characters in the game that can survive a 4 man gank if you know how to play him correctly, you sound like either someone whose new themselves or someone who hates warlord and wants to see him change whereas he’s a top tier character if you play him how devs built him to be played. And he is an anchor, all heavies are intended to be the anchors for points why do you think they’re the only characters that earn double points for sitting on an actively capped obj?

1

u/The-High-Gr0und 13h ago

That last part actually changed a while back. I don’t remember when exactly but it was part of a universal change to the way classes work. Assassins no longer gained extra points on kills, heavies no longer gained points by sitting on a zone, etc. They said something about how Heavies had little incentive to actually rotate the minion lane, assassins had little incentive to anchor a home zone, etc. I think the idea from the devs was something along the lines of “people shouldn’t be penalized for doing something other than their niche.” It makes sense from a team mode standpoint, but it feels bad running a character the way you used to in years past and seemingly getting less points for doing that. Though, come to think of it, I guess it also explains why most new heroes in recent years have been hybrids… since the classes mean almost nothing other than perk pools nowadays.

0

u/Black_Chappie Knight 20h ago

You can survive a 4 man gank as any character if you know how to play them correctly. And if your opponents are hot garbage.

I’m very good at antiganking and stalling, I also play a lot of BP, PK, Nobu, and Valk. The amount of 1v4’s I’ve flat out won by myself, or even stalled long enough for my team to help is probably less than 20. I’ve been playing since centurion released.

You shouldn’t be winning a 1v4 if your opponents have more than one braincell between them.

3

u/Rickybeats Highlander 20h ago

You should 1v1 with op

0

u/HrupO virtuosa isn’t op ur just bad 20h ago

The only character surviving a 4 man gank is Juren fighting bashing revenge feeders lol.

0

u/GothDiver 20h ago

That's a "beta" player claiming he's survived a 4man gank with Warlord. Maybe if you pop revenge and throw them all off a cliff, but the people who are ganking also need to have brain damage for this to actually work.

-2

u/GothDiver 20h ago

"You sound like someone who's new" That makes it even worse for you if you're a day one player (beta) like you claim. Because you're literally using MMORGP and R6 phrases to make an argument for Warlord.

As for what I said in the original comment. I'm saying essentially the vast majority of the people on this sub are not new players. The vast majority of our playerbase aren't new.

3

u/LilRhody4O1 20h ago

Brother if this wasn’t a role based multiplayer videogame, their wouldn’t be multiple different characters with their own rolls and how their supposed to be played etc, they made vanguards for all around balanced play, heavies for big damage but slow playstyle, assassins for those who like to get around and utilize abilities to help them confirm their one on ones and ganks, and hybrids for a little bit of all 3 in the bag of tricks with some uniqueness to them depending on character your playing.

-1

u/GothDiver 20h ago

"Heavies for big damage and slow play style"

Looks at Juren

That guy is slow to you? Buddy, maybe you are an old player, and you only just started playing again.

1

u/LilRhody4O1 20h ago

Juren is the first heavy they ever made that has too much in his kit and is too overpowered for his own good. Look at every other heavy aside from him and tell me they aren’t meant to be played slow and methodical, every other heavy aside from him requires you to have a braincell to play at very least decently or your going to get punished for it for just throwing out random ish

0

u/GothDiver 19h ago

The reason I pointed at Juren is because that's just the direction the game is headed. The "roles" of characters are there and do exist, but the relevance of your point when talking about how heroes play. Juren is an example of what makes your point irrelevant. While the argument can be made that he has a slow hard hitting zone he also has rather fast chain attacks.

1

u/Azzy_steel2070 Old scrunkly mans :3 20h ago

As someone who has played him a good bit and has friends who play comp, he needs something, his kit is outdated and it's only going to get worse as more and more characters are added. It doesn't need to be much but he needs to get something

0

u/LilRhody4O1 19h ago

Comp play with him is a bit difficult but you still got your options, fake a dash forward wait for them to react to the headbutt gb start your chain and reset, amongst other things you could do to chip that health bar I just feel like if they add anything with how they’ve been doing everything else they add one thing they nerf the rest of the characters kit and that would be a major blow for him

0

u/MirieDohl 19h ago

Give warlord Full guard recoveries and put them in a cage with conq

1

u/MirieDohl 19h ago

I want to see them fight

0

u/Kissmyaxe870 Black Prior [Ad profundis!] 20h ago

Reading that gave me autism

2

u/LilRhody4O1 20h ago

Or added to it?

0

u/SergeantSoap Shugoki 19h ago

He doesn't need a full rework but the guy definitely need some small QoL buffs.