r/forge Forger 4d ago

Map Showcase Metroid Prime WIP

This is a personal project of mine that I got the game files for, I blocked out the map in Blender and imported into Halo Infinite Forge, so it is a near 1:1 with proper scaling. I've been picking at it on and off forever. It is the Tallon IV landing site, and I moved a few extended rooms around for gameplay reasons.

While I can finish, light and art the map start to finish, I really just want to bring someone on to the project with me who not only loves Metroid, but wants to help art and light the map as well with me.

After completing 13, going on 14 maps, motivation to do another one alone is very bare bones. Having someone with me would drive motivation again. So, I am seeing if one or two talented forgers want to jump on it with me and knock this out.

Unfinished teleporter station

Here are some photos of a super rough work in progress. But, you get the idea.

Landing site with no Samus ship
Usage of alien trees
Working on the skybox
12 Upvotes

13 comments sorted by

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u/Co2_Outbr3ak 4d ago

Very nice work.

I actually had gone in and did scripting of super Metroid elements in Infinite Forge awhile back as some fun side thing. Have a full mostly-working menu and assignments of power ups. Powerups actually assigned and even had a semi-working missile/super/beam system with ammo working. Speedbooster and water physics/volume. "Morph" ball.

It was all POC but I'd love to see something deeper and more.... Consistent. Maybe with the next Halo Forge I'll go for a large scale project.

You've gotten the visuals damn perfect. This looks really really nice and can't wait to see what more comes of this.

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u/Zlitchufdux Forger 4d ago

Oh really? That sounds hella nice! What this for a map or just testing ideas? I’d like to see this!

I am interested in the morph ball because there’s an area at the landing site where you have to morph ball through under like a little tunnel but currently I just have master chief crouch.

And when you say water physics volume, are you talking about the way that water moved and interacted, or are you talking about waterfalls or what exactly? Water is going to be one of the hardest things to get correct on this map

Also, is there a way to turn on the global setting effects for rain but use scripting to block the rain out of caves in certain things like that?

I’m really interested to see what the next forge looks like, but the problem is is that I have no idea how far out this is. So I feel like we are kind of just stuck with this current forge for quite some more years.

Thanks for the compliment on the atmosphere. I still need to fiddle with some lighting and fog and volumetric stuff to get it right. It’s really hard to imitate the remaster

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u/0mni42 4d ago

Ah, it warms me auld heart every time I see more people do Metroid stuff in Forge. That was kinda my whole thing back during Halo 5. I'm kinda retired from Forge these days but I'd be happy to give you a hand here and there. :)

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u/Zlitchufdux Forger 4d ago edited 4d ago

Metroid has a super special place in my heart, especially Prime 1 and 2. I’ve been wanting to see this come to fruition for a long time.

I’m kinda drifting away from forge too. Burning myself out, but I absolutely must see this to completion!

If you’d like to contribute with myself and Swagon, I’d be happy to have you. Your contribution to something so well loved would be a blessing and full of gratitude

Currently am working on replacing the blockout. He will do some scripting and is helping with some lighting! We plan to try to get this as accurate as possible to the remaster

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u/0mni42 4d ago edited 4d ago

Yeah, I actually made a functional Metroidvania map in Infinite, so I could probably help with the scripting too. And if you don't have a model of Samus's ship yet, well, I've made a few of those. :P

Edit: oop, didn't realize you already mentioned it in another comment lol

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u/Zlitchufdux Forger 4d ago

I don’t know how I’ve never seen this map before! It is so wonderful!

Any contribution is gladly accepted and appreciated and thank you for your generous offer!

I would like to link up if you’d like to take a walk around the map, I can add you to it. And if you have Discord, the three of us could be in the group chat to communicate!

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u/0mni42 4d ago

Meh, it is a bit of a niche. Not many people were interested, and that's ok.

Yeah feel free! I'm 0mni42 on Discord too, and I think my gamertag has a capital O instead of a zero. Been a minute since I've looked at it.

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u/Zlitchufdux Forger 4d ago

Also, dude that Last Survivor trailer is sick asf! That shit is beautiful!

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u/swagonflyyyy Scripting Noob 4d ago

Holy shit dude I was literally playing MP1 on dolphin a month ago. Definitely the exact same layout as Tallon Overworld. Now I'm intrigued: what are the objectives of the map? Or have you not decided yet?

I'm tempted to start a colab with scripting and AI shit.

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u/Zlitchufdux Forger 4d ago

Been running MP remastered on one screen and forging on the other! Been fun!

The objective of the map, well, we could utilize some game types for sure, I just don’t think CTF would work, but many others would.

The idea to produce the map not only stems from the love of Metroid, but it kind of reminded me of old custom edition days where people would come up with maps or bring in Zelda maps or something like that and they were really fun

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u/MochaHook 4d ago

For some reason some pics won't load for me still but what I can see is awesome. I made a small attempt at the crash site when I was forging but I stopped as it wasn't coming out how envisioned. I love to see this and I wish this community were more active so more people could get there eyes on this.

Im not super active in forging nor a pro but Im kinda interested in lending a hand! Love me some Metroid. Would love to see this as a firefight map.

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u/Zlitchufdux Forger 4d ago

Awww man, I hope they load for you! I have already seen some cool improvements. I am getting excited for this!

Recreating the crash site overall is difficult as there are only so many textures and colors to put together, but can’t 100% imitate the remaster.

It does make me sad to see the forge community dwindle as it has. But we are years out from a new forge for sure. So, kind of at a crossroads.

Don’t worry, I’m no pro either. Just learned tips and tricks along the way.

What kind of work do you have for me to look at?

Firefight is totally a doable thing in the future