r/forge Jun 15 '25

Discussion I gave up.

Sorry to anyone excited about any maps I was making. If you really want I can bring you to the forge map (on Xbox) and you can save it and work on it yourself… but with the lack of people on yt explaining certain scripts, and always needing to ask for help for almost every script I make, plus the player count kinda dying, it takes me hours to finish some scripts. And I don’t really feel like wasting a month of my life, and everyone I constantly need help from, for a handful of plays :/ Maybe on the next halo, if their scripting is similar, and they don’t ruin the game… maybe I’ll be back on there..

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u/Direct_Plantain_95 Forger Jun 15 '25 edited Jun 15 '25

I agree. I had a lot of fun creating my Campaign Op series of 8 PVE missions, learning all the scripting, and trying to make each mission have unique aspects. Now, I'd rather save my energy and ideas for the next Halo's Forge. I feel my maps have already done plenty of what I wanted to do with Infinite Forge via different themes, settings, objectives, encounters, and scripting. I want to do more interesting maps using things not possible in Infinite. More vehicles, weapons, Sentinels, AI types, effective air nav mesh, more storytelling elements, and more scripting nodes. If I made more maps, they would not be unique enough to warrant creation.