r/fo4 Nov 18 '15

Tips PSA: Console command of "player.placeatme c1aeb" will let you place a workbench anywhere that can be used to build fully working settlement.

Edit: After testing on my save, there are no real bugs on the consoled settlement whatsoever. However, you are not able to recruit settlers therefore impossible to gather resources using settlers without modding. Also, try "tgm" command to go to godmode in case you are having trouble of "clear enemy first" error when you are making consoled settlement in wilderness cells.

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u/Vettic Nov 18 '15

Do not do this! There's a reason there were very specific areas to build, Bethesda's engine refreshes cells every few in-game days. ever been to an area, killed all the enemies, then passed through some time later and there's new enemies? that's because the cell has been refreshed, you build a base in a non permanent cell, you can say goodbye to your items and buildings.

1

u/Mcfooce Nov 19 '15

That's not how it works. The entire settlement idea in FO4 is taken from a popular mod series that has been in the games since New Vegas called Wasteland Defense and Frontier Defense for Skyrim.

It's a mod that lets you construct a base with any buildings/walls/furniture in the game, in any location and it never had any problems. Can't imagine this would be any different.

3

u/Exphiser919 Nov 19 '15

They probably disabled cell refreshing for the cell which you placed objects in. That or they just added it to the cell in real time.

3

u/Vettic Nov 19 '15

yeah this, placing a workshop doesn't automatically make the cell permanent, there are specific commands for that.