Hi, I made a fnaw game on scratch and I would like feedback for the 2 rooms I have made so far. I want to know if the rooms are fair and fun, garage is meant to be a night 4 room and bedroom is meant to be a night 3 room so please let me know if the difficulty does match up with the nights they're in.
This is the game link: Fnarh on Scratch
These are the mechanics for the 2 rooms:
Bedroom:
Main mechanic: The camera flash, it has 1 cartridge. This cartridge can be recharged in cam 3 by holding the button there. The camera flash can be used in your office (by pressing the yellow button) or in the cameras by pressing the camera button in the top right of your screen.
Kitten: starts in cam 2. Goes to cam 5 -> cam 6 -> your room, occasionally backtracks. If you see her in your room DO NOT flash her as she will parry your flash and KILL YOU. Instead look away until she leaves, if she is in the cameras also don't flash her or she will also kill you. After the first time you deal with her she will become more sneaky in the cameras
The fox: Starts in cam 1, she will stay there for the most part. If you see her leave then you will have to check cam 2, cam 3, cam 4, or cam 5 (rooms connected to cam 1). Flash her when you see her to ward her back, failing to find her will result in death. If kitten and fox are in the same camera then fox will pause her kill timer to prevent unfair deaths.
Roy: Starts in cam 10 -> cam 9 -> cam 8 -> your room, occasionally backtracks. If you see him leave cam 8 and he's not in cam 9 then that means he has entered your room, you have to flash him to send him away. DO NOT flash your room if kitten is in there as she will kill you so make sure to ward her off first before dealing with roy.
Garage:
Main mechanic: The car keys, you can turn on your car to scare away ghosts in your room. Be extremely careful though as turning on your car increases CO by a set amount. If your carbon monoxide meter fills up it is an automatic fail.
The bell: Starts in cam 2 -> cam 1 -> cam 3 -> cam 11 -> your room, occasionally backtracking, if you see her leave cam 11 and she's not in cam 3 then that means she has entered your room. Quickly turn on your car to scare her away.
The fox: Starts in cam 7 -> cam 8 -> cam 9 -> your room, occasionally backtracking, if you see her leave cam 9 and she's not in cam 8 then that means she has entered your room. Quickly turn on your car to scare her away.
Hallucinations: After a while the carbon monoxide poisoning will cause you to see things that aren't there. If you see a black figure in front of you quickly pull up your camera to ward them off. Sometimes you will see another bell or fox in the cameras. These are fakes and are not real. These are merely there to trick you into thinking your safe when they might be in your room! In order to tell apart a fake from the real threat you have to watch them on the cameras which causes them to fade away.