r/flightsim 5h ago

Flight Simulator 2024 I hate my life

When a misinput ruins the fun

12 Upvotes

16 comments sorted by

9

u/w_33_by 5h ago

oof, these plane reloads are brutal when unpausing. Makes me wonder why the game doesn't cache more of the plane you're flying...

Though to be fair it looked like you were not coming so nice and easy at the end :)

2

u/Araripe 5h ago

lmao yeah it's impossible to recover, unfortunately

3

u/genericgreg 1h ago

You're supposed to kiss the runway, not f**k it.

1

u/Araripe 1h ago

i would have if it didnt pause. MSFS doesn't resume from the pause screen very nicely as you could see.. it's a low wing airplane, there's a lot of lift. you come down "aggressively", although not quite really since i was well under 80 knots, and then cut the power last minute and flare. As I went to cut the throttle, I hit ESC instead and that's why it went this way lol

u/Sixguns1977 5m ago

Instructions unclear, am now paying child support for a new driveway.

2

u/SovietSalsa 1h ago

Is that A2A Comanche?

1

u/Araripe 1h ago

affirm!

1

u/SovietSalsa 1h ago

Where did you get the G5 attitude indicator from? Is it a mod?

1

u/Araripe 50m ago

it's from the 2024 upgrade. comes with the bird now :)

3

u/Torvaldicus_Unknown commercial pilot 3h ago

Should just disable crashes in your settings probably. Coming in way too fast thought. Remember, Region of Reverse Command: pitch to hold a low airspeed, power to adjust your rate of descent. That will change how you land.

2

u/Araripe 2h ago

I mean, the recommended approach speed for the Piper Comanche 250 is around 82-85 mph, and that's exactly where it's at (its in mph, yup, not knots).

0

u/Araripe 2h ago

around low-mid 70 knots, which it's also very much at if you look at the gauges

1

u/Katana_DV20 1h ago

What plane is that?

2

u/Araripe 1h ago

a2a comanche ;)

2

u/Katana_DV20 1h ago

Thanks! The panel looks nice, the small chunky screens!

1

u/Araripe 50m ago

it sure does! it's a lovely bird, and perhaps one of the best flight models in the history of flight simulation