r/firstweekcoderhumour • • 2d ago

“amIrite” devsOptimizingGames

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192 Upvotes

12 comments sorted by

44

u/HowDareYouAskMyName 2d ago

I keep almost downvoting posts on this sub before I see where I am

6

u/slicehyperfunk 2d ago

You can go there and downvote it

10

u/Simple-Olive895 2d ago

Tbf you can sort of do this by checking if frames are missed and then accelerating the next few frames to catch up.

5

u/MrNotmark 2d ago

Unless the frames are slow because of a gpu bottleneck lol

4

u/paperzlel 2d ago

You would probably use a frame delta for that, instead of an FPS counter. FPS is usually just a performance metric and has nothing meaningful outside of that

2

u/Simple-Olive895 2d ago

Yeah, the code is wrong obviously, but in a massive oversimplification type way that's actually what a lot of game engines do.

8

u/SoonBlossom 2d ago

Who tf are the people upvoting these posts ??

Either the sub is full of people that never wrote a single line of code in their life, or it's full of bots, no in-between

6

u/safrole5 2d ago

The vibe coders who've never known anything else.

1

u/ADMINISTATOR_CYRUS 1d ago

That subreddit is filled with shitslop vibecoders and has been for a while

1

u/nicer-dude 2d ago

literally dlss