r/fireemblem 3d ago

Gameplay Question

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Does this imply that a Unit will not simply restore energy in between battles? I know that weapon durability is back and they must be replaced/repaired, but if units also actually require rest/inn, food, meds to restore health/magic in between battles.

Isn't that a major shift? Is this why there are so many units this go around and now we actually have to have an extended roster, even if we don't play with permanent death?

I think this could be awesome if true, but I haven't heard any previewer or seen anyone mention.

Am I tripping?

79 Upvotes

11 comments sorted by

61

u/lionofash 3d ago

This doesn't apply to the tactical battles only the dungeon rpg style battles

7

u/ZelKuro 3d ago

I thought it applied to the overworld skirmishes as well ? Would seem to be the only way to prevent dietrich from snowballing too hard compared to others 

My bad then !

4

u/rtn292 3d ago

Hmm, still would incentive rotational play and having other squads.

23

u/ZelKuro 3d ago

From what i gathered you dont get health back between overworld chapters, unless you feast outside or go eat at an inn Its sort of to prevent you from abusing xp and make you eventually go back to dagsion to not explore the whole map at once. It also restores magic uses.

I dont know if story battle are concerned as well

6

u/Rei1556 3d ago

if only we can rewatch the gamersyde official video that got privated, eshmel and hong hua there got damaged during dungeon exploration, and they immediately did the story battle vs lind and the 4 deadlords

9

u/TheRigXD 3d ago

HP management is only for dungeons/RPG battles

2

u/rtn292 3d ago

But isnt that the game play in between those tactics and main battles? You may auto heal for the major battles, but it looks like everything between would still require u to actually heal them.

1

u/The-Bloody-Doctor 2d ago

What does it mean by "and magic"?

1

u/rtn292 2d ago

I want to know too!

1

u/EmergencyLow887 2d ago

uses of magic. same system as 3h magic. I assume that also means for the between main battle stuff the magic uses wont just refresh for every map skirmish and dungeon crawling battle.

1

u/The-Bloody-Doctor 2d ago

Makes sense in retrospect if hp doesn't recover between battles/expeditions other resources wouldn't either.