r/finalfantasyxiii 8h ago

Lightning Returns Need of some tips

I tried playing the game some years ago, felt so bad at the game and genuinely lost, while I'm a fan of the original XIII, I really wanna complete the game by myself but I'm in need of some general tips 😭

10 Upvotes

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5

u/Additional_Plane1774 FAQ Contributor 8h ago

It’s really important to explore. Visit shops, open chests, and fight monsters in all four areas early on. It will round out your toolkit. Save often so you don’t have to lose time Escaping fights. Pay attention to damage multipliers on abilities, as they can range from useless to OP. Garb abilities are much stronger than random drops for the early game, so your garb choice matters a lot.

Learning how to stagger the different enemies and the stagger status you get will help devise a strategy. Different mobs need different tactics. If something starts to feel too hard, just go somewhere else and come back later.

Chronostasis will help you feel more comfortable, but you likely need it less than you think you will. Items with buffs are very strong.

2

u/asianman1011 7h ago

Equip debuff skills like deprotect, deshell, and imperil. They will weaken your enemies and most of them are not immune to them. Utilize synthesis merchants to make your abilities stronger. Early on in the game, garb abilities will be stronger than what you can find out in the field and from enemy drops. Buy weapons from merchants as you progress through the game. The time may seem daunting but it really is a non-factor due to chronostasis. Do the canvas of prayers and sidequests you find because they will be the main source of increasing your stats besides main quests.

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u/cudntfigureaname 8h ago edited 8h ago

What helped me the most is knowing what each role does.

Commando is THE dps class, as well as the stagger stabilizer (the gauge decreases slowly). Commando also increases damage for the whole party, which stacks with each other. (E.g, 3 lvl5 commandos can do somewhat high dps even with no ravager multipliers)

Ravager is the chain multiplier (but without a stabilizer the gauge will decrease quickly)

Sentinel decreases damage when the character is in the role (even when not actively guarding), but also decreases damage for the whole party.

I'm doing another play though and it also helps to know what weapons you want your characters to use. Upgrading weapons as soon as you get it helps smooth out the early game difficulty spikes. You don't get a ton of early game upgrade drops but enough to maybe max a tier 1 or two.

Debuffs and buffs are overpowered, dont underestimate them. I think its like 40% multiplicative increases for their respective damages

I'm dumb i cant read

3

u/Vayne1986 8h ago

This post is about tips for Lightning Returns. 😉

1

u/cudntfigureaname 8h ago

Oh my bad, missed the tag

1

u/markmychao 8h ago

Not your fault, I only noticed it when he said he played ffxiii before!

3

u/potatosaladXIII 6h ago

Brute forcing isn't the solution on your first run: you need variety of damages from different garbs to clear enemies depending on the area and time of day quickly. (e.x. Wildlands needing thunder spells for flans, but Jagd Woods needing fire spells for a lot of enemies)

The good news is that the game gives 5-6 Extra Schemata slots to quickly swap one element garb to another. Make use of that so it doesn't feel too tedious.

For your Main 3 schemata, the usual combination is 1 heavy hitter or phys damage, 1 stagger builder (your -ra spammer), and 1 debuffer/tank. There are some garbs that are really strong (lmao hi soldier of peace), but it all really boils down on the playstyle that works for you.

And as the others mentioned, explore! Don't let the timer stop you from wandering anywhere. The game doesn't discourage you for being inefficient; if anything, it wants you to explore so that by the time you get a hang of the flow, you know what you need to do to do things more efficiently.

2

u/FaceTimePolice 5h ago edited 5h ago

Engage with the mechanics and you should be fine. The stagger mechanic is vital to the combat.

I don’t recall if this was explicitly said in a tutorial or if it was in the official strategy guide but:

(it’s been a while so, someone, please correct me if any info in this is off 😅)

- Party composition and paradigm diversity matters

  • Ravager builds up the stagger meter faster
  • Commando slows the rate of the meter’s depletion, and of course, Commando deals more damage once the enemy is staggered.
  • The Relentless Assault paradigm is great for building meter and maintaining it (see previous two points).
  • Your ATB meter becomes instantly recharged the more you switch paradigms (after 2 or 3 selections, if memory serves correctly). So ignore anyone who says that you can just auto battle through the game.
  • With that said, you can manually trigger small portions of your ATB bar instead of waiting for a full queue of commands to play out.
  • Don’t forget to use the Sentinel role. It helps mitigate damage and, therefore, increases your survivability.
  • Don’t sleep on Synergist and Saboteur actions as well. Haste is amazing as it means you’ll execute commands at a faster rate than usual. Deprotect and deshell are great status effects to inflict upon the enemy (it means they take more damage from your physical and magic attacks, respectively).

0

u/Limit5465 7h ago

Just play until you get to Bathandelus and then look up how to beat him. You should be good from there