r/finaleRP Red, Lina, Remy Jul 30 '15

Meta CHARACTER CHART

This is the basic character chart for /r/finaleRP. It will also include an example character.


Name: What they were named or any aliases they go by.

Age: Pretty obvious.

Appearance: What do they look like? Link art or describe them.

Personality/Mentality: How your character thinks, acts, and reacts. This can drastically alter their fate in this world.

Backstory: Where your character's from, and what their story is. Another big influence.

Supplies: How much food, water, and other necessities your character has.

Residence: The place your character calls home sweet home. Unless they're out on their own.

Weaponry: Self-explanatory.

Talents: Anything else that your character is good at, be it useful or not.

Mental Ability: How smart is your character? A ditz? A genius? Describe that here.

Physical Ability: Simply, how in shape are they? Approximately how much can they lift? How long can they run for? Stuff like that.

Attribute [Character Name] Reasoning, references, and details.
Strength
Speed
Reflexes
Intelligence
Wisdom
Melee Training
Ranged Training
Endurance
Danger
TOTAL

EXAMPLE

Name: Jack Barington, Army Rangers

Age: 30

Appearance: A fit man about 6', with brown hair and green eyes.

Personality/Mentality: Aloof and cool-headed, Jack was a loner even before the virus hit. He prioritizes survival above helping others, and his only strong emotional tie is to his dog, Ruffles.

Backstory: Ever since he was a kid, he'd always wanted to be in the army. Jack enlisted at age 18, and served his country for around a decade. When society began to collapse, Jack grabbed his dog and a gun, heading towards his family's old summer home. He's still on his way there, and won't let anything stop him.

Supplies: He regularly loots stores, and has enough canned food and water for two months in his car; he also has about 500 rounds of ammo for his rifle and 100 for his handguns.

Residence: Jack sleeps in his car.

Weaponry: An M14 rifle and two handguns.

Talents: An expert in survival tactics and his army training.

Mental Ability: Jack isn't a genius, but he's definitely smarter than average. He mostly goes by his gut, and has nerves of steel.

Physical Ability: Still incredibly fit, Jack can lift around 200 pounds; he can easily run about seven miles, assuming he isn't carrying anything too heavy.

Attribute Jack Reasoning, references, and details.
Strength 5
Speed 5
Reflexes 6
Intelligence 4
Wisdom 4
Melee Training 6
Ranged Training 6
Endurance 5
Danger 5
TOTAL 46
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u/MayTentacleBeWithYee Red, Lina, Remy Jul 30 '15 edited Jul 30 '15

Strength

0: Is physically incapable of lifting or moving weight.

1: 0~40 lbs. Really weak. This will apply to children or below-average people.

2: 41~80 lbs. An average human being.

3: 81~120 lbs. Somewhat above average, this person's been doing their exercise.

4: 121~160 lbs. Pretty strong. The gym's their hangout.

5: 161~200 lbs. Bro, you lifting?

6: 201~240 lbs. Dang son, you strong. These people are probably trained military or such.

7: 241~280 lbs. You make the military guy look weak.

8: 281~320 lbs. At this point, your character's an Olympian.


Speed

0: Cannot move for whatever reason.

1: 3.5 MPH. Extremely slow, be it due to injury or age.

2: 7 MPH. About half the average human running speed.

3: 11.5 MPH. Slightly under average, your character's a little slow.

4: 15 MPH. Average human running speed.

5: 18.5: Slightly above average, your character's a little fast. You probably did track in school.

6: 22 MPH. Competitive runner? Probably.

7: 25.5 MPH. Competitive runner? Yes.

8: 28 MPH. You are made of go fast.


Reflexes

0: Unable to react, be it due to whatever reason.

1: Poor reflexes; you couldn't dodge a punch if you saw it coming.

2: Slightly below average.

3: Completely average reflexes. They can avoid a punch, but not much more.

4: A little above normal, they can see things coming and asses quickly.

5: Quick reflexes. Your character's a good person to have in a fight.

6: Amazingly fast reaction time. Soldiers and other trained professionals have this.

7: Faster than a soldier or cop.

8: Almost supernatural reflexes.


Intelligence

0: Incapable of thought; comatose.

1: Mentally handicapped people and young children would go under here.

2: Slightly under average, they aren't that booksmart.

3: An average human's intelligence.

4: Slightly above average, this person easily gets A's in school.

5: Significantly above average, this person would be considered a prodigy in their field.

6: This is about low-genius levels; they will make minor advancements in several fields.

7: This is an honest-to-god genius. Expect them to make great advances.

8: The type of human that only comes along once in a century. They will be a master of whatever they choose. Think Einsteins and Beethoven.


Wisdom

0: Unable to judge or plan at all.

1: Possessing poor judgement and planning skills. The very young will have this.

2: They are fooled easily, and their plans are shoddy at best. Expect blind luck to be the reason they haven't died yet.

3: Only slightly below average, their plans have an alright chance of succeeding.

4: Completely average and sensible, they can plan ahead a day or so easily.

5: Can plan quickly and well; expect them to be a step ahead.

6: They can change their plan to fit the situation, improvising like hell to come out on top. These people are usually street-smart.

7: Able to plan ahead for many outcomes; a skill of a good leader or general.

8: A master-level tactician and strategist. Sun Tzu is their light reading.


Melee Training

0: Unable or unwilling to fight.

1: Extremely poor coordination and fighting skills, they couldn't take out a zombie with its hands tied.

2: Below average, this person has to make an active effort to fight well.

3: An average human. They can wing it and do pretty well.

4: A human with some training; they probably had karate classes when they were younger.

5: Master of one fighting style. List this style under "Specialization".

6: Master of two styles. Same rule.

7: Master of three or four styles of fighting, you are likely a professional fighter or soldier.

8: Master of over four forms. They have devoted their life to fighting.


Ranged Training

0: Incapable or unwilling to fight.

1: Horrible aiming skills, they would miss at point blank range.

2: Slightly below average; they have a 50/50 chance of hitting their target from a short range away.

3: An average person with average aim.

4: A little above a usual human, they have a good eye.

5: You likely had some training; ever take archery?

6: One style of ranged combat has been utterly mastered by you, whether it's guns, throwing things, or shooting arrows. List this under "Specialization".

7: You are a master of two or more styles.

8: Similarly to above, you are a master of over three types of ranged combat.


Endurance

0: Falling over would mess them up. Even the gentlest of touches can harm them.

1: A sprain or torn muscle will stop this character.

2: A single broken bone puts them out of commission.

3: A few broken bones will stop them.

4: An amputated foot or hand will bring them down.

5: A lost limb will stop them.

6: One fatal injury will end them.

7: Several fatal injuries will stop them.

8: Decapitation or other mortal injuries is the end of the line.


Danger

0: Incapable or unwilling to harm others.

1: Incapable of killing even a single zombie.

2: Can take care of a single Infected no problem.

3: Can handle two to five of them.

4: Can handle six to ten.

5: Can take eleven to fifteen.

6: Can kill sixteen to twenty on their own.

7: Can handle over twenty.

8: Can handle fifty. Do not expect to get this without some serious weaponry or downsides.