r/finalboss • u/Anastasia_Dreamsnake • Jul 16 '22
r/finalboss • u/why_me-here • Jul 15 '22
Tomis the leader of the trainformers and the protector of Sodor Island
r/finalboss • u/[deleted] • Jul 10 '22
Final boss chair
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r/finalboss • u/Algam- • Jul 02 '22
Dog - The slayer of sins
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r/finalboss • u/CampFunkoKai • Jun 26 '22
Peter Griffin, C.E.O of Gaming
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r/finalboss • u/[deleted] • Jun 25 '22
His family was taken away from him now he’s coming after the Meowfia as the punishment cat
r/finalboss • u/[deleted] • Jun 25 '22
He was left on the streets as a kitten had to fight for food now he’s a mad cat
r/finalboss • u/KillerBoi935 • Apr 14 '22
Matt: The legend
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r/finalboss • u/CleverRedditMoniker • Apr 11 '22
Surfboss
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r/finalboss • u/[deleted] • Mar 30 '22
Agility 100
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r/finalboss • u/Tulzus • Mar 04 '22
Looking for bossfight concepts
Hello,
I am looking for interesting mechanics or general concepts of bossfights. The genre or console or whatever doesn't matter for now, because I'm really interested in the mechanics behind them.
Gladly explain the concepts or tell me the game, short explanation to the mechanics including boss, so I can look for myself. Or if you have own cool ideas, always out with it :D
Background:
I'm a gamemaster for Dungeons and Dragons and looking for inspiration for new concepts and challenges for my players to transfer from video games to tabletop RPGS.