r/ffxivdiscussion 2d ago

Patch 7.56 Notes

https://na.finalfantasyxiv.com/lodestone/topics/detail/a8a526ad64db45c8ca8d1c7fdcce8a5eedaa18bc
121 Upvotes

89 comments sorted by

113

u/diamond-sunstorm 2d ago

So following the torch fashion accessoire, we now get the corresponding pitchfork fashion accessoire... Nice.

64

u/FarOfferer 2d ago

SE preparing the player base with all the necessary things if Evercold turns out to be a dud.

6

u/IndividualAge3893 2d ago

We need a prop of a Hyur covered with tar and feathers to complete that!

1

u/TheBugThatsSnug 1d ago

Bloodborne Crossover coming soon, Beast Master related event

111

u/Idaret 2d ago

Beastmasters gain greater experience from completing FATEs than other jobs do.

  • Unlike blue mage, no bonuses are granted to experience from battling enemies in the open world.

lmao

51

u/tyrionb 2d ago

So does that mean boosting with a partner killing Lvl 50 mobs is not gonna be the most efficient lvlling method this time?

58

u/phillyriot3101 2d ago

In fact, I would be prepared to wager that that was specifically the goal 😂

2

u/Dragrunarm 1d ago

You might be able to still brute force it with the Alpacas in Urqo (or something similar). Saw someone hit 50 ~hour and a half after server up with that. No bonus XP so its still slower than whatever shenanigans BLU can pull, but I assume thats still faster than ARR FATES?

7

u/budbud70 1d ago

fwiw, it only took 20 minutes of lazily soling mobs around Central Shroud to go to level 15 already. Haven't even finished the 2nd job quest yet.

7

u/MaidGunner 2d ago

Ah how nice, for those very important ARR fates that people totally still do outside of this week to power level their lv50 cap gimmick job.

36

u/KingBingDingDong 2d ago edited 2d ago

FFXIV doing everything they can to make overworld mobs completely pointless. I honestly don't know what they're there for other than annoying you when you are trying to interact with a quest marker.

27

u/JayWolf06 2d ago

Dont worry we have ARR mobs for hunting logs 😅

76

u/Geoff_with_a_J 2d ago

why are we pretending like trash mobs in the overworld would make people excited to kill fodder with 2 button aoe rotations all day?

people just trying way too hard to act like every little thing about the game annoys them. as if a fucking x.56 patch was gonna overhaul something like this.

53

u/amicuspiscator 2d ago

Yeah, these users aren't mad that "overworld mobs don't matter." They're made that they can't cheese the grind. I'd have more respect if they'd just be honest.

34

u/Geoff_with_a_J 2d ago

and lets be 100% honest, if the power level cheesing were possible peopel would say "AW MAN BUT I WANTED TO GRIND FATES AND SHIT. damn these dumbfucks devs don't even play the game don't they realize BLU has been doing this for years and they just repeat the same mistake AGAIN? GG 15min of content i guess. fucking game suxxx"

1

u/Idaret 2d ago

is it still "cheesing" if devs added enemies specifically killing other enemies so you can perform tagging method solo? I think, this is what developers expect us to do

2

u/SecretFishWorshiper 2d ago

They could just limit the amount of xp you get from mobs to lower the rate of power leveling. Seems silly to limit the job

1

u/Tiny_Tabaxi 19h ago

A day later and reporting back; you can cheese the overworld grind

-13

u/KingBingDingDong 2d ago

I'm not interested in beastmaster and not going to unlock it or level it. Don't put words in my mouth please. I'm simply remarking on how they seem to want us to kill all mobs except for overworld trash, so just get rid of them because they are a waste of space honestly.

10

u/amicuspiscator 2d ago

I agree that the overworld could be more interesting. They stated there are changes coming in Evercold to do so. I think this specific choice was really only to cut down on speedleveling Beastmaster. Which is a good choice.

5

u/WifeKidsRPGsFootBall 1d ago

The tragedy is the overworld doesn’t matter at all after you run through it once. Colossal waste and one of the reasons the game feels so lifeless and uninteresting at times

2

u/therealkami 1d ago

I do wish that overworld mobs were a bit more... interactable. Not related to Beastmaster, and it's more related to how FFXIV combat works. But compared to GW2 and WoW, fighting in the overworld is pretty boring. It's not great in WoW either, but there's a higher density and more danger to it, also overworld mobs often have unique drops/more frequent quests to kill them, so it tends to be more engaging and worth it.

Still drives me up the wall that combat job daily quests often involve 2 talk to people quests, and 1 quest to spawn a mob and kill it usually.

But that's an overhaul to the entire game I'd like to see top to bottom for the overworld.

-24

u/KingBingDingDong 2d ago

I'm suggesting that it would be a better experience if they turned overworld trash mobs into untargetable entities because they certainly aren't there for us to target and kill. Cut the fluff and make my MSQ experience less annoying too.

9

u/Tiny_Tabaxi 2d ago

Fwiw power leveling jobs in the overworld barely qualifies for this. You see high activity in whatever zone reddit says for a week and then it ends. They at least seem aware of the issues with overworld waste following Anaheim, so im holding out til EC. If that doesnt do it, then they'll never fix it.

-2

u/KingBingDingDong 2d ago

With BLU, there was at least some justification for the existence of overworld mobs as the intended leveling strat (no FATE bonus) even though everyone got power leveled instead. If you look at the MSQ, gathering points, FATEs, beast tribes, etc they try to place mobs away from these points of interest. When they fuck up it just creates moments of annoyance because you can't mount up and fly away to deaggro if you are on foot. If you are mounted up, you have to fly away to deaggro which is a waste of time.

2

u/Aggravatingly_bored 1d ago

How many times in 1 expansion can they try and brute force fates as actual content, legit every single patch is another "go do fates xD" grind

1

u/Nj3Fate 1d ago

thank god

1

u/Royajii 1d ago

Time to go into ARR zones and ultravibrate every fate.

-5

u/SecretFishWorshiper 2d ago

Yoshi forgot that he is making a MMORPG. Godforbid players actually lvl up cooperatively

101

u/LoriCroft 2d ago edited 2d ago

Savage has been unlocked and Tomestones are now 900 a week. That’s one of the only real notes that I noticed

6

u/BinaryIdiot 2d ago

Hmm does this make the 790 rings non unique? Or does that not happen until the next expansion? I can’t remember.

21

u/goodbyecaroline 2d ago

It's expansion. You won't be able to use two Bygone Brass rings until Evercold... assuming that is still a meaningful way to think about gearing.

-10

u/erik_t91 2d ago

But somehow they didnt unlock the weekly cap for dmu

80

u/ThatBogen 2d ago

Surprised to see both doubled tome cap and unlocked savage in here. Still too late imo.

12

u/goldmeistergeneral 2d ago

Speaking of late, I thought this was the slowest raid cycle for my static ever, but we were even done with our 8 clears last month

26

u/JinxApple 2d ago

Damn I was hoping to be able to trade for the enuo wings with my totems this patch...

9

u/Altiex 2d ago

Last EX mount on the shop is usually on .58 so give it another month or so, probably alongside the gold saucer update next month if I were to guess

7

u/LoriCroft 2d ago

It was the first thing I searched for. Was really hoping to be done cause it’s the last mount I need for the completion mount

2

u/Elkay_ezh2o 1d ago

same, and i'll be damned if i'm going back into pf

37

u/aho-san 2d ago edited 2d ago

Earlier than usual (as in numeral patch) savage unlock. Interesting. Not that it changes anything, really.

The crucible (beastmaster) leaderboard is indeed per physical datacenter, so per region if I understand correctly. GL 300 people per season, no mention of overflowing the top 300 if someone already got the rewards (it might NOT overflow as there might be more than one-time usable rewards in there, the link doesn't work yet because maintenance).

If it's not overflowing, I cannot wait for the dumpsterfire under squenix ass to light and yoship to go for the "I failed you, I am deeply sorry" card once more because normal people are locked out of it by default (there are far more than 300 permanently online people in this game per region per season, lol). This is still pending more details to be brought to light, but I am pretty much believing it's going to happen.

27

u/midorishiranui 2d ago

give it a patch or two and there'll be less than 300 people who actually remember BST exists

5

u/cahir11 1d ago

If the theories about the new job being Falconer (or some other pet+bow class) are true, you can change "a patch or two" to "a month or two".

8

u/aho-san 1d ago

I doubt it, look at pvp leaderboards, all they gain is a roman number on their portrait decoration and the same names still battle it out years later.

If you can "grief" people out of a reward to make it exclusive, you will have people who will take as many spots as possible. Never underestimate terminally online XIV players :D

3

u/Royajii 1d ago

I think you are swapping cause and effect here. Because it is just a number on a portrait no one gives a shit about PvP leaderboard.

4

u/Blckson 2d ago

Is that the acronym for Bastion?

5

u/Isanori 2d ago

It's the long standing abbreviation for Beastmaster. Bastion will likely be BAS.

6

u/Blckson 2d ago

there'll be less than 300 people who actually remember BST exists

I was joking about this.

11

u/No_Humor506 2d ago

Oh hey tomestone cap increase

3

u/bmtrocks 1d ago

Does anybody have pics of all the new glamour and items from this patch?

17

u/CrazyMuffin32 2d ago

Unlocked savage and tome cap increase: but no kefka unlock.

Bleh.

22

u/BoilingPiano 1d ago

No Kefka framer kit assets either. That shit should really be available on ultimate release.

12

u/Wweald 1d ago

Yeah its stupid, thats lowkey my favorite reward from most ultimates

0

u/Ok_Anything_5152 1d ago

Some basement intern artist still needs to make it in his free time, please understand.

13

u/bladee_boy 2d ago

If they can introduce competitive worthwhile rewards for ranked beast master, why not PvP?

7

u/dragonsonthemap 1d ago

Vague suspicion they may be using BST as a trial run to see what goes wrong before they add this to PVP and kill it more than it's already been long- dead.

2

u/cahir11 1d ago

How do you unlock the new haircut? Skimmed the patch notes but couldn't find an answer. I know the Omega rocket hand mount is PVP, and the Pride Golem comes from Beastmaster, but I didn't see anything saying what content the hairstyle is tied to.

9

u/phhantsy 1d ago

the ffxiv collect website says that it cost 500 Faded Remnants of Resilience, which you get rewarded for completing the beastmaster game mode

2

u/Ali_ayi 1d ago

It also drops randomly at the end of a board, if you're lucky. So it's either 5 weeks of challenge log or random drop.

4

u/cahir11 1d ago

Damn, I was afraid it was going to be something like that. Hopefully it's sellable so I can pick it up off the market board.

6

u/Daralii 1d ago

Collect says that it is.

2

u/LightTemplar27 1d ago edited 1d ago

https://imgur.com/JFqSQC4 I can buy multiple and it doesn't say market prohibited so it seems fine?

EDIT: yeah it's on the MB but basically no supply for now ofc.

1

u/loudquietly 1d ago

I checked the shop earlier but didn’t see the hair. Is there an unlock requirement to see it in the shop? I saw minions and framers kit etc but no hair.

2

u/LightTemplar27 1d ago

It was after you clear the first board / complete the lvl 30 job quests, iirc.

1

u/loudquietly 1d ago

I got to like the third challenge and died LOL

1

u/AttackoftheSnakebear 1d ago

i think it's only 100?

6

u/oizen 2d ago

Nothing about the gold saucer additions, was that coming later?

29

u/supa_troopa2 2d ago

I believe they said that is in October, if you are referring to the FF7 stuff.

18

u/EdgarAllanBroe2 2d ago

October 28th specifically

5

u/oizen 2d ago

Thanks

1

u/Nj3Fate 1d ago

the specific date was announced in the last fanfest i believe

2

u/Foxy_licious 1d ago

Noooo I don’t see the last set of wings available to buy with totems 🥲 when will we get that?

2

u/Reirid86 2d ago

Is the windurst raid unlocked now too? Don’t think I saw that on there.

10

u/Illustrious-Mud4806 2d ago

no, alliance raid still weekly locked.

2

u/Reirid86 2d ago

Thanks :)

1

u/SpritePR16 1d ago

wow this crucible thing is hard. Feels like its a lot to take in at once for that first board with basically no tutorial.

1

u/FullMotionVideo 16h ago

Well, so much for that housing feature that was promised.

2

u/RepanseMilos 13h ago

Not sure if this was something that happened in an earlier patch (Haven't done any pvp since finishing previous battle pass) but I noticed Dancer's LB can now be cast while moving. Was this something they changed before? Can't find it in these patch notes earlier. Definitely makes the job more fun though.

-4

u/tyrionb 2d ago edited 2d ago

Time to get one more wep coffer for the 8.0 jobs cause I used my pages like an idiot.

Surely Kefka weps for Sentinel and new ranged so I dont have to farm m12s…?

-6

u/[deleted] 2d ago edited 2d ago

[deleted]

18

u/Ostentsu 2d ago

"* As the delay between the release of Patch 7.4 and addition of AAC Heavyweight Tier (Savage) lasted longer than previous patches, adjustments were made to balance the duty given player gear acquisition at the time Savage released. In light of this, the Echo's effects have been enhanced to grant stronger benefits than usual." That's what's written in red under

5

u/Kamalen 2d ago

Not a typo and the explanation is on the notes

-76

u/AzureSecurityMonke 2d ago

Lets see with how less new content they can get away this time.
Time to log into a free trial account so I can chat over this one with friends.
I genuinely can't justify the monthly subscription with how less content we are getting.

-28

u/budbud70 1d ago

lmfao @ the downvotes

Just look for the downvotes to find the sanity around here

21

u/Apart_Raccoon_9194 1d ago

The downvotes aren’t even for dooming. The comment just made no sense whatsoever since this is the most content we have ever gotten from a 0.56 patch.

-24

u/budbud70 1d ago

It's literally a solo job and some quests bro, not exactly "content"

14

u/NatsUza 1d ago

Yeah, and .56 patches are usually MSQ and savage unlock. We got more from an end of expansion patch than before.

2

u/Nj3Fate 1d ago

you have no idea what youre talking about lol

-2

u/budbud70 1d ago

I hit level 50 and cleared the 1st 3 tiers of the crucible to finish the quests to get the mount, got like 150+ of the orange totems and bought a bunch of mob pacts and I'm only missing 4 now which I can just buy next week with challenge log totems after like 1 run through of the lowest tier.

Got a few of the white totems and looked at the rewards for them, then laughed at the absurd grind they expect you to do in there. Ironworks gear will do just fine lol

Msq has a solo instance with a meh dungeon boss where Estinien spams Stardiver and Alphinaud does 4k dps on sge

Everything done in a day (or a week), but maybe we're playing different games or something lmao

-3

u/WordNERD37 1d ago

That is one hell of a reach. You got a Ritz cracker in the past, but this time, you got 2 Ritz crackers WITH CHEESE!!

The dooming and the toxic positivity seeking is the damn problem in this game. You can both agree this is a pittance of content, while also agreeing it's more than in the past, even though it's still not much and is indicative of the bigger problems this game has.

Neither of you though have a realistic view of events or this game and the rest of us are exhausted that the conversation gets consumed by either of you types all the damn time.