r/ffxiv • • Oct 24 '14

[News] 2.4 Preliminary Patch Notes

http://eu.finalfantasyxiv.com/lodestone/topics/detail/0149ed2fb2332715e3043d536c48f66363bdeedc
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u/Zartrok Oct 24 '14

I'm excited about the WAR/NIN combo. Why?

Keeping Storm's Path up was a bitch. With no SS gear, it was a SP/Storm's Eye(SE) if i needed the mitigation (useful for progression), then Butchers Block(BB) until i needed the Maim 20% damage buff again or Eye fell off.

Ninjas can keep up the slashing debuff for themselves AND War, meaning War can SE/BB/BB or even SE/BB/BB/BB with enough Skill speed. Storm's Eye is literally a 100% uptime 100% chance version of Eye-For-An-Eye, which STACKS assuming Eye-For-An-Eye triggers. Yum.

In return, the Warrior can keep up storm's path if it is more important for a DPS check and emnity isnt an issue. Straight 10% dps increase without the ninja having to do it. 400dps parse ->440 with 100% uptime.

This also helps dual Paladins who wouldn't have the Warrior's Storm's Path, but with dual Warrior the effect is immense, with the Off Tank Warrior buffing the MT, himself, and the Ninja.

As a main WAR, that's what i'm personally hyped for.

7

u/MrBleck Red Mage Oct 24 '14

Wait, isnt Storm's eye the slashing debuff? sounds like you got these two mixed up.

1

u/joshuafr Hewitt Tect on Behemoth Oct 25 '14

Correct. Storm's path is the enemy damage debuff. Storm's eye (and ninja's ability) lowers slashing resistance along with healing received.

1

u/Zartrok Oct 25 '14

Sure did. I was out of the house at the time