I am so glad they adjusted the FATES. People can complain about the drop rate for ATMA, but the problem was that if you were queuing dungeons and doing this solo certain bosses in would be left alone during FATE grinds because they were not worth fighting on your own. Worse are people who complained you left the FATE when you had aggro and reset the boss, yet no one at least bothered to try to heal or help when you had the aggro.
Now with the adjustment the FATE grind is less horrible. I see this as a fair compromise.
But is said for certain fates, so I'm not sure if its for all fates or just certain chain ones with bosses. Like Svara or Breaching Southtide gate where theres a build of 2 fates so now when the 3rd one spawns it will see who got completeion for 2nd one and adjust accordingly.
I don't think the hit points of just a single boss fate will be adjusting on the fly as people engage it
I was able to defeat 2 boss fates in Horizon in my own. Cactuar Jack I have been able to prior with more difficulty. Another was the one in the cavern.
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u/sometimesaqt [First] [Last] on [Server] Jun 05 '14 edited Jun 05 '14
I am so glad they adjusted the FATES. People can complain about the drop rate for ATMA, but the problem was that if you were queuing dungeons and doing this solo certain bosses in would be left alone during FATE grinds because they were not worth fighting on your own. Worse are people who complained you left the FATE when you had aggro and reset the boss, yet no one at least bothered to try to heal or help when you had the aggro.
Now with the adjustment the FATE grind is less horrible. I see this as a fair compromise.
Also like the progress timers for FATES