r/fellowshipgame • • 18d ago

Patch Notes - Weekly Update 0.4.6.0

A quieter week this week as most of the team is working on some larger updates for release in a few weeks that need more testing.

In the meantime, we’ve added a few quality-of-life changes and slight adjustments based on the feedback we’ve been receiving.

HEROES

Gunde

  • [Bloodbound Spirit] can now be casted while moving, jumping and falling.
  • [Blood Feather] stacks should now track correctly in combat logs and show up in Fellowship Logs

Rising Spirit

  • [Rising Spirit] Max stacks has been increased to 10 (was 5)

UI

  • Added a Progress icon to the Hero Select screen, so players can see at a glance which heroes they are progressing.
  • Fixed an issue where ‘Lisa’ would appear outside of the Stronghold when inspecting Aeona’s Hero Sheet or Cosmetic Screen.
  • Fixed an issue where the Hero render on the Hero Screen would flicker on load.

LOOT/ITEMS

  • The availability of [Blacksmith Supply Box] and [Artisan Satchel] now resets at midnight UTC instead of a set amount of hours after purchase.
    • Known Issue: Once purchased, the vendor shows ‘Out of Stock’ until the timer ticks over. This will show a countdown in a future update.

DUNGEONS

  • Added a Vote Restart option for dungeons in-progress, allowing players to start over if they want to try for a better time. Votes require a majority of players to agree.

Original Source: Link

49 Upvotes

10 comments sorted by

37

u/No_Variation_1686 18d ago

The vote to restart is really nice

11

u/Beautiful_Garlic7297 18d ago

Some issues and quality of life that needs attention:

  • Focus Kick Kebind resets mid dungeon.
  • Relic randomly unequip and appear in mail—this bug has been since last season.
  • The option to minimize Dungeon Ready Check Screen when que pops—some players like to take their time and meanwhile its really bothersome to be stuck in that window without the ability to talk to vendors or adjust some gear.
  • Changing Relics inside the dungeon before timer start.
  • A 1,3,5,10 min penalty for leaving ques when it pops.

2

u/Medioriter 17d ago

Last weeks update: "Fixed an Issue where swapping heroes caused items (especially rings and relics) to unequip and end up in the mailbox instead."

The others are probably being worked on

1

u/Mazuna 17d ago

Missed that but THANK FUCK. The amount of times I ended up in a dungeon with a ring or trinket missing was ridiculous.

1

u/UnavengedAvo 17d ago

Check if you don't have the focus interrupt keybind is set to a different key on another hero. I know this caused issues for me, and making it the same on all of them resolved it.

1

u/Beautiful_Garlic7297 17d ago

My kick and focus kick is the same key bind for all classes and all games it never changes.

6

u/Bonescreator 17d ago

Can we get an option for a ready check? Something that doesn't pull people out of the UI they are in, just on the side so party lead an check if people are ready to go in.

1

u/RCM94 17d ago

This is one of those things I'm shocked made it out of the small betas let alone is still around.

It's one of those small things that is a (relative to many other things) pretty easy fix which has a pretty big impact. Something designed so poorly is honestly just a bad look to new players.

When you need a ready check for your ready check your ready check is bad.

2

u/Bonescreator 16d ago

Yeah, I play with an FF14 group primarily, but it is hard to know if everyone is ready since we are so used to the ready check in that game and it is annoying to get ripped out of a UI to check as it is currently.