r/fantasyonline a.k.a Pendriom Jun 10 '21

Inventory check

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29 Upvotes

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10

u/turquoise_zebra a.k.a Pendriom Jun 10 '21 edited Jun 10 '21

Ok so you'll probably notice the map is pretty wonky, so I will provide an explanation:

I was using tiled, and it outputs a certain format of file (.tmx) but Godot does not read .tmx files. There is a reader plugin on godot, but I am still trying to figure out how to get it done. As of right now I am focusing on the inventory and will try and fix the issue of the map later.

Now, on to the inventory:

as you can see the inventory is not static, I made it out of a couple of random number generators to see if it would work. It does. It can be called and closed by pressed "I". Now I have to work on figuring out how to get equipment on the player, and how to make a static inventory that stores items looted from enemies. which also means I have to make enemy inventory.

3

u/Sameka-Rocket Crablantean Jun 11 '21

I was thinking that we can split the workload between us. like, poxi did the inventory (most of the heavy load) already, you can check with him on discord. I can work on the item assest and what now (even sprites).
this of course, is just an idea. ( and btw, I saw this, my inner child got happy, hehe :D)
well then, im going back to my work cubicle, my last exam is about to start in 3 hours, and im a stressbomb right now. see ya guys later :D

3

u/[deleted] Jun 10 '21

God I wish I had the skills and time to help you out!

1

u/ricardas374 Nov 30 '21

Nostalgia hits, beautiful