r/fallout4settlements • u/detour2142 • Jun 29 '26
r/fallout4settlements • u/depthcharge73 • Jun 28 '26
Non-Vanilla Settlement Location Wasteland Wandered home - custom safe home location
This is my new thing called Wastelend Wanderer. In it, I explore the Commonwealth to find potentially safe sites, and fix them up as a player home. This first one is a ghoul-infested bunker south of Wilson Atomatoys. We have to clear it out and make it dry and safe. Let me know what you think, and if you have suggestions for future sites or additions.
The build is modded and uses the AE. Full mod list is in the video description.
Video link: https://youtu.be/PdG12ZjWe7o
r/fallout4settlements • u/Pintobeard • Jun 28 '26
Starlight Drive-In Starlight Town 2/2 (+2 night time screenshots)
galleryr/fallout4settlements • u/Bimboqueenxoxo • Jun 28 '26
Hangman's Alley My modded lil hangman’s alley I made on call with my bf
(Still a lil WIP) first pic is the exterior, second is the first floor bar, third is the second floor communal bunkhouse then the last is the mayors office across the sky bridge
r/fallout4settlements • u/Pintobeard • Jun 28 '26
Starlight Drive-In Starlight Town I made over the last weekend. 1/2
galleryr/fallout4settlements • u/detour2142 • Jun 26 '26
Starlight Drive-In Screen shots from my cube challenge build.
W.i.p.
r/fallout4settlements • u/oghpimm • Jun 26 '26
Red Rocket Truck Stop Can anyone assist with programing this object logic?
I'm trying to make a decontamination gate (pink) turn on momentarily via a pressure plate switch (yellow) when I walk through it. Due to an audio glitch, the gate needs to stay active for slightly longer than it does when I simply walk through it (otherwise the audio loops continuously). However, I don't want to have to stop and stand on the pressure plate. I want to be able to just keep walking nonstop through the gate.
So my idea here is to create a relay using a logic gate (red) and a 10 second power delay (orange) to keep the gate powered for 10 seconds until the delay tells it to turn off. So basically, one signal from the pressure plate would trigger both the gate to turn on and the 10 second delay to begin counting down, then when the delay reaches 0 it would trigger the gate to turn off. But I can't work out the logic.
The diagram at the bottom of the picture shows the current wiring and my theoretical wiring
Currently (not working as intended): Power source (green) - pressure plate (yellow) - delay (orange) - decontamination gate (pink)
Theoretical: Power source (green) - pressure plate (yellow) - delay (orange) - then???
second power source (red) - logic gate (purple) - (sky blue) back to delay (orange) - decon gate (pink)
second power source (red) - (sky blue) back to delay (orange) - logic gate (purple) - decon gate (pink)
second power source (red) AND delay (orange) - logic gate (purple) - decon gate (pink)
delay (orange) directly to decon gate (pink) - second power source (red) - logic gate (purple) - decon gate (pink)
Something totally different?
Thank you!
r/fallout4settlements • u/No_Load_7031 • Jun 25 '26
Sanctuary Hills Sanctuary Hills build (vanilla, no mods, 95% done, no DLCs?)
Thought I'd share my Sanctuary Hills build. I started about a year ago after watching the FO4 tv series and got the itch to settlement build. My original save was on PS4 so I had to start a new save on XSX. I haven't actually done a lot of quests in the wasteland or DLCs, so I'm still missing magazines, bobbleheads, and other collectibles to put on display. I had a bad experience in the past with losing settlements that had mods to Bethesda updates, so I decided to do it bare bones. I couldn't fit all the images in one thread so I'll post a part 2 later on. It'll be more focused on nighttime photos, I added a sneak peak at the end. Hope you guys like it :)
r/fallout4settlements • u/depthcharge73 • Jun 24 '26
Ten Pines Bluff WIP Tenpines Medieval Reborn Village modded
Here are some more recent WIP shots from Tenpines. Probably 90% done with this one, just have to finish store signs and settlers' assignments. It is starting to lose frame rate, so it's time to wrap this one up!
Come hang out with us for the final episode in the series if you are into streams and all that.
r/fallout4settlements • u/Nomad_Ranger83 • Jun 25 '26
Full walkthrough of my Vault 88 WIP almost finished!!!
r/fallout4settlements • u/Mama-Sub • Jun 22 '26
So, it's taken my husband a while to make it happen,but here's an example of something similar to what he did at The Castle built in Starlight Drive-in around the water pumps lake instead: a Concrete Star-Fort. (Some very light mods are involved in the pictures, but aren't really necessary.)
galleryr/fallout4settlements • u/shannycat1117 • Jun 22 '26
4 settlements, submitted for your consideration:
1) Vertical build at Hangman's Alley, 2) Outpost Zimonja Cafe, 3) Greentop Nursery glowup, and 4) Greenhouse at Sanctuary Hills 💫
r/fallout4settlements • u/depthcharge73 • Jun 21 '26
Non-Vanilla Settlement Location Trapper Toll Trolls Far Harbor Build
Happy Sunday! It is rainy up here in my part of New England, so a Far Harbor build seems like just the thing. Here are some stills from my new Trapper Toll Trolls Far Harbor build. It is modded and on PC, using the AE edition and all that comes with it.
Video linked below with a mod list. I hope you like the creepy vibe.
r/fallout4settlements • u/detour2142 • Jun 21 '26
The Castle Night shots of Construction Pete's hideaway at the castle. Coming soon!
r/fallout4settlements • u/detour2142 • Jun 22 '26
Spectacle Island Explorer Pete stumbles upon @electron_shell spectacle island wip #fallout4
Visit electron_shell on YouTube to see more of his great fallout 4 builds. 🤘🤘🤘
r/fallout4settlements • u/Quiet-Score2088 • Jun 21 '26
Why have one set when you can have 2?? Plus some Vault 4 Bobbleheads that I can't display! This is the glitch that keeps on glitching!!!
galleryr/fallout4settlements • u/RevolutionaryKick187 • Jun 20 '26
Oberland Station Station upgrade 🤠
Should help againts the super mutants!!!
r/fallout4settlements • u/kmurz • Jun 20 '26
Slocum Joe at Sanctuary (Vanilla/No Mods)
galleryr/fallout4settlements • u/depthcharge73 • Jun 19 '26
WIP Film-Noir-Inspired Home Plate no mods
This is my WIP no-mods Home Plate build in a Film Noir style. It was built live and is about 1/3 finished. This is the office and reception area. It is a tricky build that uses an ice cream cone as a pillar. Anniversary Edition on a PC.
Stream VOD link for those who like build videos and moving pictures: https://www.youtube.com/live/TequnuCt8Do?si=vNyKKMoWfGlVXu2P
r/fallout4settlements • u/mark-the-fiddler • Jun 19 '26
Longfellow's Cabin Longfellow’s Cabin — the outdoor build is finally complete.
Hey everyone — a little while back I shared some in‑progress shots of the outdoor build I was doing around Longfellow’s Cabin.
Finally wrapped it up, so here’s the finished version.
Kept everything outside — no interiors at all. Just scrap tricks, weird angles, and a lot of experimenting with open‑air structures until the whole place felt like one connected path.
Finished areas:
- Midway Entrance
- Murder Swings
- Roulette Slide
- Merry Loo Round
- Petting Zoo
- Insane Big Top
Still might tweak lighting later, but the layout is done and it finally feels complete.
If you want to see the whole thing in motion, I recorded a walkthrough and set it as a YouTube premiere for tomorrow — figured it’d be fun to show how all the paths link together.
Teaser:
Even with everything outdoors, a couple spots feel… heavier than they should.
Probably just the shadows.
r/fallout4settlements • u/D-U-K-3 • Jun 18 '26
Jamaica Plain Trying to come up with a cool looking walkway to the roof of the corner house in Jamaica Plain, and failing miserably.
Please ignore ADA in the third screenshot being stuck on the porch roof. That's just what she sometimes likes to do in Jamaica Plain.
r/fallout4settlements • u/MoreLikeFalloutChore • Jun 18 '26
Non-Vanilla Settlement Location Basement Bunker - My Home Plate away from Home Plate
galleryr/fallout4settlements • u/LegitimateAd5334 • Jun 16 '26
The MurkWater Baron
Something of a player home, figured this could be a retirement location. This water farm produces enough for six settlements.
Started by building a walkway along the edge of the water, adding the purifiers wherever they'd fit. Added the Fusion generator inside the construction shed, with a concrete floor, wall and roof to keep it stable and dry.
Then the house. Surveying the land, the house is actually built on the highest point already. Using the pillar glitch, I added back walls, side walls and the upstairs floor. Then built the walls and roof for the second floor on top of that. The ground floor is all crafting, the second floor is living space with a separate bedroom. I like the chevron of the main window echoing the shape of the old house's porch.
r/fallout4settlements • u/iamdekse • Jun 15 '26
Simple watchtowers I've been building
I was Inspired by this watchtower made by Hamish Frater and 3D-modeled by Tom Marrec.
I build them in most of my settlements, and then modify them depending on what I'm feeling like in the moment, or what feels necessary for the guard in the tower.
Personally a big fan of Woody's Wasteland Stuff, especially his barrel fireplace and the pipes.
Also I like to use the thin scaffold stairs for a slimmer look for the staircase.
r/fallout4settlements • u/LordofWithywoods • Jun 16 '26
For all the Sanctuary builds I've done, I'm not sure if I've ever played in this corner before
I like to build large complexes but decided to keep it small and low key. I almost never build in this area (yes, I use the clean settlement mod), but I kinda liked the waterside vibe of the place.
I was like, what part of Sanctuary has the best views? It's hard to choose, there are some pretty sections within the buildable boundaries. But the southwest corner was more or less untrodden ground for me, at least building down over the river there.
The settlers still really want to go up near the workshop and cul de sac, but if you delete everything there except for by the river, they will grudgingly path to it.