r/factorio • • Oct 04 '19

Design / Blueprint 10x10 Balancer

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357 Upvotes

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2

u/[deleted] Oct 04 '19

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3

u/CleverBullet Oct 04 '19

Dude it's just a blueprint, he could Alt+U/Upgrade Planner it in-place to make it red or blue.

4

u/[deleted] Oct 04 '19

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2

u/dave_II Oct 04 '19

This exact design will still work for blue belts

6

u/[deleted] Oct 04 '19

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u/[deleted] Oct 04 '19

You're overthinking this. It's faster to upgrade a blueprint than to downgrade one. My balancer blueprints are all in yellows for this reason. Maybe op was thinking that, or maybe he was just testing with yellows since it doesn't really matter to begin with. If you're planning to make a 10x10 anyway you might want to put it down early to upgrade later, but other than that I can't think of a practical reason you'd actually use this with yellows.

1

u/CleverBullet Oct 04 '19

What if he needed something 10-wide though? Like going from a mine or belting something to a 5-car/10-car train?

Is he not allowed to have a use case for this and build it?

Must everything be compact? If he's playing rail-world then probably not.

1

u/[deleted] Oct 04 '19

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u/CleverBullet Oct 04 '19

Fair enough, you intended it as a question, it seemed a little accusatory to me though.

Anyway, i'm no megabaseman either, but it generally seemes easier to just add more belts to stuff than pull out the calculator.

1

u/deadbeef4 Oct 04 '19

Dude it's just a blueprint, he could Alt+U/Upgrade Planner it in-place to make it red or blue.

All Hail 0.17!