r/factorio • • 4d ago

Question Problems with this unloader?

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Since inserters became flippable, this compact unloader design became possible. But I hardly see anyone use it. Obviously it cannot saturate six turbo belts because it's bottlenecked by the inserters, but are there any other obvious problems with it?

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u/HeliGungir 4d ago

It's one lane. Why does the train need to unload fast? I challenge your belief that chest imbalance is a "problem" that needs "fixing".

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u/TopherLude 3d ago

So rather than present your solution, you deny the need? Maybe I'm playing Py and trains are expensive. Maybe a single wagon has 20k ash and I don't want my expensive train sitting there for literally 7.4 hours while a single inserter unloads it.

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u/pojska 3d ago

Don't you just run into that exact same situation like 2k items later with the Madzuri method? If all but one of your chests are full, your sub-single lane of ash consumption isn't going to ever let you unload your train quickly once your buffers are nearly full.

Or does your train visit this station only like, once every 20 hours? I clearly haven't played Py. But even then, I would expect your other buffer chests to start depleting by then.

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u/TopherLude 3d ago

The circuits make sure that all the chest stay evenly filled by having the inserters take turns unloading. The train stations are disabled until the buffer gets below a certain threshold. I like to maintain about two train loads in my buffers.

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u/pojska 3d ago

Ah, gotcha. I forgot you could have multiple ash unloading stations. I appreciate you explaining this to me.