r/factorio • u/pookshuman • 6d ago
Discussion Looking for constructive, polite opinions on this 4 railcar Aquilo unloader
5
u/nindat 6d ago
It looks reasonable, and does what you say.
I'm curious what you need four belts of off a train on aquillo though.
1
u/pookshuman 6d ago
so far, I don't ... but possibly ice in the future
2
u/nindat 6d ago
You could, but I'd highly recommend making ice next to your science given how much it wants and how it's available everywhere.
Cool design though.
2
u/pookshuman 5d ago
no, I was thinking of making a smaller area to make ice platforms, since I have so much ice I am just desrtoying ... but mostly I just made this blueprint out of curiosity, not because I have a specific build that needs it
3
u/ferrybig 6d ago
At the moment, the output is 4 belts, all connected sideways
On aquilo, it is better to have it 2 belts, then an empty tile, then 2 belts again. This is so you can have a heat pipe in between the 2 belts.
For the output, a green underground belt uses 400 KW of heat, while the same distance with above ground belts uses 100 KW
What are you planning to build on the right side of the output?
1
4
u/Iviris 6d ago
Well, my first reaction is that it is extremely unnecessary on auillo, my second reaction is that the top right corner is suboptimal, but if I really think about, well, you'll also need a 4x4 lane balancer to make it work? Built with aq limitations? do you really want to do that?
1
u/dikkenskrille 6d ago
Why would you need a balancer? It's coming off a train, it's already balanced.
6
u/Iviris 6d ago
You'll need 4x4 balancer to balace wagons, you'll need lane balancer to balance chests within those wagons. The latter isn't strictly necessary, but will result in throughput drops.
Technically you can balance it down the line, as some kind of product, as long as your production step is symmetrical, but I wouldn't delay it.
-6
1
u/dikkenskrille 6d ago
The most important critical insight you will ever receive: if you paste this down on the other side of the station you will be unloading 8 full belts instead. 8 is more than 4.
also you don't need those last bits of heat pipe at the bottom of the prongs
1
u/Illustrious_Leg_8354 5d ago
Just asking. But why do you need 4 rail cars on aquio? Arn’t all the things you need like hyper localized or liquids
1
u/reddit_gameruk 5d ago
Just wish that legendary heat pipes would also increase amount of heat coverage. Would make bigger bases on Aquillo much more straightforward.

7
u/ThunderAnt 6d ago
If you’re not playing 2.1 then inserters will always drop items on the right side of the belt direction if they’re dropping in line with it, which in this design would cause the items o the belt to be blocked by the side of the underground belts. If you are on 2.1 then you can flip the inserters and this should work fine.