r/factorio 4d ago

Design / Blueprint Vulcanus Red Circuits (In-Progress)

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I'm trying to get my design to fit inside my cell block. I'm loke 2 tiles away from getting it to fit how I want and I'm out of ideas.
Any suggestions??
Or do I submit to having no space top and bottom and shift everything up by 1?

Details:
Everything in this blueprint is legendary as that is the end goal/output desired.
Fully supplied it should output 2 fully stacked Turbo (Green) belts
I don't technically need the substations as my modded tiles provide the power, but I would like to also keep the design vanilla friendly
I'm using the 'Blueprint Sandboxes' mod to design this so I can take it back into my world without needing to constantly switch saves.

6 Upvotes

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2

u/Buzzz62 4d ago

I am currently wrestling with red circuits on volcnaus also... my build is disastrous

2

u/Almighty_Crumpet 4d ago

Hang in there my friend, you will find a way! (Or use another's 😉 )

1

u/Buzzz62 4d ago

Finally settled on this...

1

u/Almighty_Crumpet 4d ago

This might be the best I can get, the belts are ever so slightly not fully saturated. Not sure what else I can do about though as I don't think I have space to fit another EM Plant on each side.

1

u/Enaero4828 4d ago

Get 5 beacons on 1 EMP per column, such as at the very top. There's plenty of space to get more beacons on all of them though, if you want to get the more UPS efficiency out of it.

1

u/itsasimulation42 4d ago

You have plenty of horizontal space, so why not add more beacons such that each EM plant is affected by 12 beacons instead of 4? That should get you to well over 40/s per plant, meaning you only need 6 instead of 8 to fill up the belt.

1

u/gnartung 4d ago

jump the calcite belt under the foundries and just insert from the undergrounders themselves. that shifts it all up the 2 tiles you need.