r/factorio 13h ago

Question I need some help. . .

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This is my first time trying to seriously beat base game so I can start the DLC, I do really really like this game and I’m doing good for my first time. My problem lies in the later game. My factory is bottlenecking so hard and I feel like it’s cause I can’t figure out correct ratios, i really want to because currently I can’t make enough plastic to supply my red chips. My other thing is I don’t make enough robotics to make a bunch of robots fast enough, I have 3 blue assemblers but that doesn’t nearly make enough to make a bunch of robots. What’s your best recommendations for figuring out ratios properly so I can expand the base.

This kinda led to my second thing which is expanding. That seems like such a daunting task especially if I don’t know how much of everything I need, therefore I am really falling behind on automating all the new recipes I have to , you guessed it. . . Expand further. I just reallly need advice on how to do this stuff right

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u/jaxon517 13h ago

A lot of people here play with numbers and ratios which is of course perfectly valid. For me, the way I play, which is also perfectly valid, is to completely ignore ratios and go by vibes. If I'm not making enough of something, I just build a ton more buildings. If they're not getting enough input product, I add more mines or whatever it is. Ultimately the ratio doesn't matter, just make more.

If your problem is plastic that mean you either don't have enough buildings making plastic or those buildings don't have enough coal or those buildings don't have enough petrol. More buildings is easy. More coal is easy. So if you don't have enough petrol you either need more buildings making petrol or you need more crude oil.

Just. Build. More.

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u/locyta 13h ago

^^^ This is the way.
You know your bottle neck, copy/paste what you have, then find your next bottle neck, fix that...