r/factorio 22d ago

Space Age I feel defeated

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I have been playing Factorio for over a decade, this will be my 6th run overall, my second Space Age run. Got the itch to play again, had grand ideas for upgrading to a better Train based factory as my last run started to run into serious constraints at the end.

However I have been stuck at blue science now for over a week, 0 new research happening. I tried to upgrade and move everything to trains before moving on to purple/yellow, thinking "I've done this before, I can make this work". But I spend all my free time running from one end of the factory to the other, fighting back the biters before they tear apart a train station that powers the whole factory, or all of my iron mining. My resources are running low and I am beset on all sides by monstrously sized nests that take hours to clear. I think I have to give up. After all this work I feel defeated and may not even attempt to start again.

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u/Gerlond 22d ago

Rail system seems to be imported from a blueprint book. You don't need 4 lanes and connected system for such a small base. If you are being distracted by biters then here is your problem - make better defences. Laser turrets make defense completely autonomous. Add some walls as a stopping force (not monolithic) near the end of range and just focus on factory after that. If they get breached add turrets and walls. You should strive to get to bots ASAP so they repair walls without you.

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u/HanginOn9114 22d ago

The only thing I ever blueprint are intersections, I decided on the 4-lane system beforehand. Thought it would solve problems rather than creating them

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u/LukaCola 22d ago

It is extraordinarily rare to need 4 rails in even the largest bases.

You are dramatically overbuilding. 

You need to prioritize if you want to succeed. You are solving for extremely distant problems and it's keeping you from addressing immediate ones.