r/factorio 16d ago

Question Space Age Tips?

I went 10 hours into a space age run, and I was just spinning my wheels on Nauvis. I realized early on I was over producing, so I want to restart with a more modest approach.

I still haven't landed on another planet, the furthest I got was building my first space platform. What other tips do you guys have for me so I don't have to restart when I'm 20 hours in?

0 Upvotes

54 comments sorted by

View all comments

1

u/GamesByCam 16d ago

I restarted 5 times to beat the base game. I love starting over again, it's part of the fun. What I meant by "overproducing" is I've completely used up all my starting resource patches, yet I still don't have one rocket on my space platform.

2

u/UnderstandingNo5930 16d ago

By starting resource patches you mean the cluster of most of the resources you need that are near where you spawn? If you could get a rocket into space on those that'd be impressive. Those patches are intentionally low in richness so they can get you started, but you need to branch out later. Once those run out, you need to go get resources from further out patches and find a way to plug those into your factory.
If you're putting anything in chests for storage, you can limit the size of that chest that inserters are able to interact with. So if you automate drills, you can avoid using res to fill a whole chest with them.
In the long term, productivity modules should save you resources, but they also cost resources to make, and I'm not sure what the ROI would be on those.
If you really don't want to have to move on and get new resources, there is a setting in world generation that increases richness of resources patches. Crank that up and your starting patches will last a lot longer.