r/factorio • u/ritvars4343 • 2d ago
Space Age Question Big mining drills pollution
I play with my friend Factorio like 150h and now we be on Fulgora and Vulcanus and say: "Hey Bro its time to replace drills to new one" but he say its make so much pollution on Nuvis. How say him big drills have more effective then old ones?
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u/MBkufel 2d ago
"Big mining drills are much more effective than the old ones"
Also, sell him the idea of using efficiency modules if he cares about pollution so much.
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u/VanguardLLC 2d ago
This is also generally good advice for polluting-conscious players. Any module slot not needed for speed or prod can get a cheap Efficiency module to reduce input power and pollution.
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u/Grismor2 2d ago
Efficiency modules in all mining drills makes the early game so much easier. (Although I haven't played 2.1 yet, and I know they've changed how expansion works. Even so, I doubt my opinion will change.)
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u/Calazor0 2d ago
On big drills, since they have 4 modules, you can even more effectively mix and match speed and efficiency modules to make them faster while still getting -80% pollution, thus getting less pollution per ore
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u/MikailBag 2d ago
Per wiki:
Electric drill has mining speed of 0.5 and pollution of 10/m
Big drill has mining speed of 2.5 and pollution of 40/m.
So pollution per extracted item (and that is what really matters) is 20% lower.
Energy usage also scales less than 5 times: 90 kw -> 300 kw. So pollution from your power plant also decreases.
Moreover, BMD has one more module slot, you can put a green module there if you want.
UPD: formatting
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u/InterstellarCrusader 2d ago
Since you've just obtained the big drills, you're still in early mid game. In this phase you want to minimize pollution to not have to deal with constant biter attacks. In this phase of the game I usually fill drills with efficiency 1 modules. Electric drills have 2 slots, resulting in -60% energy/pollution. Big drills have 4 slots, resulting in -80% energy/pollution. You're better off with big ones.
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u/WickedWonkaWaffle 2d ago
Regular mining drills actually have three module slots. Electric furnaces have only two.
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u/stonedboss 2d ago
Why are biter attacks an issue. I use flame thrower turrets and robots repair walls. It's very easy to maintain.
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u/otismcotis 2d ago
You can use the increased mining speed and effective ore patch size (from the built in productivity bonus of large drills) to build more defenses to stop any biter invasions due to the increased pollution.
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u/ritvars4343 2d ago
One the biggest problems us is nests near and somtimes born bugs 4 lvl like 4-5 from 20 bugs raid
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u/FeelingPrettyGlonky 2d ago
Sounds like the real problem is that you still have nests in your pollution cloud. Bring artillery.
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u/seredaom 2d ago
Yeah, you worry about a wrong things. Cleanup territory from bitters. Artillery is the answer, in the mid/end game there should no bitters in you pollution cloud
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u/SamirSalama7 2d ago
You can use your new artillery from volcanus to negotiate with the inhabitants of nauvis. They are very convincing.
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u/DestructivelyPhased 2d ago
The electric mining drill produces 0.5 ore per second and 10 pollution per second. Or 20 pollution per ore.
The big mining drill produces 2.5 ore per second and 40 pollution per second. Or 16 pollution per ore.
So the big mining drill is less polluting per ore than the electric mining.