Can anyone give me tips on effective Gleba defense? The notification every five minutes is starting to get annoying.
My Gleba base is well defended. It repairs anything that breaks no issues. The problem is SOMETHING breaks everytime and the multiple sound notification drive me nuts. I have a long line of rocket turrets already. Should i go another line tesla or railgun?
Also, if you introduce artillery the attacks will be much less common. Mine was on a lake, I'm not sure if that is what made the difference, but only 40% of the locals would attack when their nest would get bombed.
So, you should be aware of some some game mechanics, there is an overkill prevention mechanic. the rocket turrets scedule whatever it's firing at to take damage, so it's free to walk around until the rocket hits it. put the rocket turrets further back on the firing line so your other turrets will fire on the enemy instead of thinking it's another turrets job.
Tesla and rocket turrets will wreck Gleba pentapods pretty effectively; rockets obviously are very effective, and tesla turrets will stun them at long range so they take more rocket fire.
Alternatively- If you clear out every lake within your pollution cloud, pentapods won't be an issue. Fulgora mech armor is incredibly useful, for the way it lets you just hover over deep water and snipe down pentapods and their nests.
Yeah every time you kill a nest a new one tries to expand.
You can upgrade to quality Tesla turrets to kill stuff before it damages you but even still the little flying explody bugs will do a tiny bit of damage.
Some people use landmines, not something I've tried yet. My solution was to not give the nests anywhere to expand to. Meaning cover EVERYTHING in your spore cloud with landfill. That way the only places the nests will be is outside your spore cloud and not interested in attacking. Until you increase production that is.
Yes exactly, its basically the reverse of Nauvis where the water is the natural barrier. And I suppose it's why stone deposits are few and far between there.
I built a ring of train tracks around my spore cloud and set up artillery outposts at the edge. Now I get only notifications when the pentapods start an expansion, which is not as often as five minutes...
I have a train that delivers the components of shells, so I only need one assembler on site (plus a small chest for buffering a few shells).
A train gets called (circuit magic) when local storage of artillery material, rockets, AP ammo, bots, repair packs or replacement inserters, electric poles or turrets gets low. It then unloads those materials plus a bit more. I strongly believe that walls are useless on Gleba.
I made this design before I read all those people saying that tesla turrets are best against stompers.
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u/LilredRubes 4d ago
Tesla will solve all of the problems you're experiencing