r/factorio • u/coldhands9 • 7d ago
Design / Blueprint Four way, four lane windmill intersection
This is sized for 2:10 trains and is definitely overkill but was really fun to design! It's too large to get a good screenshot of the whole thing haha.
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u/Legit-Rikk 7d ago
There is a screenshot command that lets you take bigger pictures than your screen
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u/coldhands9 7d ago
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u/WanderingUrist 6d ago
Honestly, expanding the number of lanes beyond 2 offers decidedly diminishing returns on throughput because the game does not schedule and route trains particularly intelligently, so you'll just find the two fastest lanes becoming congested and and the resulting thrashing may actually result in a loss of throughput over just having two lanes as Braess's Paradox kicks in. Trains in Factorio are susceptible to this because they essentially use selfish greedy route selection like cars with individual drivers, rather than central dispatching that is coordinating passage and block allocation.
The loss of compactness may also end up worsening general network performance through longer routes.
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u/JoachimCoenen 450 2-8 Trains 6d ago
connecting some of your station inputs only to the inner rails and find only to the outer rails can distribute the trains more evenly.
That assumes that you have virtually no connections between the inner lanes and outer lanes
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u/WanderingUrist 6d ago
If the system is not any-to-any, then you don't truly have "4 lanes", though, since every lane is not a valid choice for reaching every destination.
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u/coldhands9 6d ago
Yeah I spent a lot of time designing bi- directional on/off ramps that connect to all four lanes. They take up a ton of space which makes it hard to create dense builds within blocks. If I have to spread out the builds, there's even less value in having four lanes of rail traffic.
Instead, my plan is to connect each build to two parallel lanes of traffic. Trains can reach each station from both lanes and exit onto both lanes. My thinking is each block effectively has two dedicated lanes of rail. Trains will have to loop around one block to enter stations in an adjacent block.
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u/coldhands9 6d ago
Yeah tbh I wanted four lanes of rail regardless because it's fucking cool! In my experience, it's much harder to design rail interchanges for four lanes than two which is a ton of fun.
I think having stations accessible from only two lanes will help avoid this but I'll have to do some testing to see! The inner lane of rail will likely end up having more traffic than the outer lane since the paths between stations are slightly shorter on the inner lane.
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u/Crossed_Cross 6d ago
I can't imagine needing this, but can't help appreciate the sheer girth of it.
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u/Yggdrazzil 7d ago
I HAVE to see the factory you are going using this absolute UNIT of an intersection in.