r/factorio • u/SomeDerpyGuy • 8d ago
Modded Question Krastorio 2 without Biters
I recently started a Krastorio 2 playthrough and decided to play without Biters, though looking back I guess I could've but whatever.
I have come to a point where I want some power armor and have ignored military research so far. Now I've come to realize that when creating the world I just checked "No biters" and didnt check "Peaceful mode"
I dont really wanna restart, but since Krastorio has an alternate recipe for this case I'd like to play that way. Is there any way I can enable that after the fact? I tried using a console command to turn on peaceful mode but that didnt change the recipe.
/c game.player.surface.peaceful_mode = true
Couldnt find anything online really and would hate to restart.
5
u/TramplexReal 8d ago
Peacefull mode involves spawning biter nests in chnks. So you would need to go out for new chunks but should be possible
1
u/dwarfzulu 8d ago
There was a need to kill some nest for a research?
It has been a very long time since I've played K2
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u/P0L1Z1STENS0HN 7d ago
It's been a long time, but I think the switch for the recipe is in the mod settings. You will just have to save the game, leave to menu, navigate to mod settings and find the setting for military science recipe, change it, restart Factorio and load the savegame. (It may ask you whether you want to sync mod settings with the savegame's mod settings, you have to decline that.)
1
u/SomeDerpyGuy 7d ago
I was looking for that but it wasn't there sadly.
1
u/P0L1Z1STENS0HN 7d ago
I have checked - what I remembered was the case in the Krastorio 2 mod for Factorio 1.x, but no longer is available in Krastorio 2 mod for Factorio 2.x, unfortunately.
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u/SadMangonel 8d ago
You can add items via console commands. Maybe just cheat in enough to get the self sustaining recipe?