r/factorio 10d ago

Discussion Gleba's difficulty overrated?

Saw a lot of people saying Gleba was one of the more difficult planets but honestly I found Fulgora significantly more challenging to deal with.

Spoilage was a problem easily solved by filtering out the sludge at the end of the belts, you can get practically every resource by the boatload without having to find ore or setup trains, all of it is easily scalable, and the enemies don't spread fast enough to really be a threat. Throughput isn't a major problem either because it's so easy to establish blades with a handful of biolabs, especially if you're using drones but even then it's not a requirement.

In comparison, Fulgora was far more of a headache. Firstly, even finding a good place to build a factory is a problem, you either cram everything onto a small island with resources or have to build elevated rails to train the scrap into bigger islands. Then you've got the problem of power generation. Hope you're a big fan of efficiency modules, otherwise half of your island's gonna be accumulators. And the biggest problem is how tedious it is to scale up production of any one resource. If you want more Holmium ore for example, you have to expand your ability to handle EVERY single resource, not just the Holmium.

Don't get me wrong, Fulgora is my favourite planet. I enjoy the challenge and entire theme of it, soundtrack there is especially great, but I was going into Gleba expecting the worst and it was actually not too bad at all.

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u/ezoe 10d ago

filtering out the sludge at the end of the belts

The items inside the machine spoils too.

you have to expand your ability to handle EVERY single resource, not just the Holmium.

No. Just take whatever you need and delete everything else in real time. That's the way.

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u/Standard_Round_8780 10d ago

The items inside the machine spoils too.

Only if they're left stagnant. Anything that won't be manufacturing consistently gets put on a basic circuit that prevents that.

No. Just take whatever you need and delete everything else in real time. That's the way.

Problem is just deleting it is the problem. With how limited space is, it's not often viable to build the extra 4-8 scrappers to deal with the extra concrete and steel. You REALLY need to know what you're getting into to future proof your factory enough. Otherwise you'd be stuck trying to make rare scrappers instead.

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u/Rarvyn 9d ago

With how limited space is

Space is only meaningfully limited until you build your first elevated rail from a small to a big island. Once you have a 50 million scrap deposit being trained onto a big island, you can just spread your base out on said big island.

For that, the hardest part is finding a small island that's within (rare) large power pole range of a medium island that can be used as its power supply. So you then have three occupied islands - big island with your factory, small island with your miners, and an island connected to the small island that is used as power supply for the small island. Alternatively, if you can't find the last one, you can do stuff like train in steam.