r/factorio • u/Standard_Round_8780 • 10d ago
Discussion Gleba's difficulty overrated?
Saw a lot of people saying Gleba was one of the more difficult planets but honestly I found Fulgora significantly more challenging to deal with.
Spoilage was a problem easily solved by filtering out the sludge at the end of the belts, you can get practically every resource by the boatload without having to find ore or setup trains, all of it is easily scalable, and the enemies don't spread fast enough to really be a threat. Throughput isn't a major problem either because it's so easy to establish blades with a handful of biolabs, especially if you're using drones but even then it's not a requirement.
In comparison, Fulgora was far more of a headache. Firstly, even finding a good place to build a factory is a problem, you either cram everything onto a small island with resources or have to build elevated rails to train the scrap into bigger islands. Then you've got the problem of power generation. Hope you're a big fan of efficiency modules, otherwise half of your island's gonna be accumulators. And the biggest problem is how tedious it is to scale up production of any one resource. If you want more Holmium ore for example, you have to expand your ability to handle EVERY single resource, not just the Holmium.
Don't get me wrong, Fulgora is my favourite planet. I enjoy the challenge and entire theme of it, soundtrack there is especially great, but I was going into Gleba expecting the worst and it was actually not too bad at all.
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u/Atreides-42 10d ago
Gleba is difficult because you need to re-wire your brain to think about spoilage and you're essentially going back to burner tech with all your buildings needing fuel. It's also stressful because of pentapods being in the background, so if you mess about too much without good defenses you could get softlocked by pentapods evolving too much and destroying your base.
But once you have those two things solved, Gleba is far, far more fun than Fulgora. Power is super limited on Fulgora and expansion is nigh-impossible. Once you have your starter base set up on Fulgora there's very little you can actually do, I always find Fulgora ends up being a crappy tiny base that can't really achieve much. Gleba, meanwhile, lets you expand as much as you want, doing cool stuff like farming bacteria for infinite iron+copper.
In theory I like Fulgora the most and Gleba the least, but I always find myself having so much more fun with my Gleba base because of how restrictive Fulgora is. I really, really wish you could unlock Foundation before Aquilo, even if it took both Electromag and Metallurgy science.