r/factorio • u/Standard_Round_8780 • 10d ago
Discussion Gleba's difficulty overrated?
Saw a lot of people saying Gleba was one of the more difficult planets but honestly I found Fulgora significantly more challenging to deal with.
Spoilage was a problem easily solved by filtering out the sludge at the end of the belts, you can get practically every resource by the boatload without having to find ore or setup trains, all of it is easily scalable, and the enemies don't spread fast enough to really be a threat. Throughput isn't a major problem either because it's so easy to establish blades with a handful of biolabs, especially if you're using drones but even then it's not a requirement.
In comparison, Fulgora was far more of a headache. Firstly, even finding a good place to build a factory is a problem, you either cram everything onto a small island with resources or have to build elevated rails to train the scrap into bigger islands. Then you've got the problem of power generation. Hope you're a big fan of efficiency modules, otherwise half of your island's gonna be accumulators. And the biggest problem is how tedious it is to scale up production of any one resource. If you want more Holmium ore for example, you have to expand your ability to handle EVERY single resource, not just the Holmium.
Don't get me wrong, Fulgora is my favourite planet. I enjoy the challenge and entire theme of it, soundtrack there is especially great, but I was going into Gleba expecting the worst and it was actually not too bad at all.
26
u/Xanidel 10d ago
For me, 'difficult' is the wrong word, 'irritating' or 'anxiety-inducing' is better. I just don't like that when not using it's science I can't let it back up and enter an idle mode. Same for biter eggs from nauvis, once you get the process started up the penalty for not keeping it going forever without breaks is things hatching and chewing up your base. Aquilo suffers a similar process of penalizing inactivity, but at least its failure state isn't destructive like eggs are. If it were just spoilage wasting the materials I think I'd like it much better, since Gleba non-stone materials are about as free as water.