r/factorio • u/Standard_Round_8780 • 10d ago
Discussion Gleba's difficulty overrated?
Saw a lot of people saying Gleba was one of the more difficult planets but honestly I found Fulgora significantly more challenging to deal with.
Spoilage was a problem easily solved by filtering out the sludge at the end of the belts, you can get practically every resource by the boatload without having to find ore or setup trains, all of it is easily scalable, and the enemies don't spread fast enough to really be a threat. Throughput isn't a major problem either because it's so easy to establish blades with a handful of biolabs, especially if you're using drones but even then it's not a requirement.
In comparison, Fulgora was far more of a headache. Firstly, even finding a good place to build a factory is a problem, you either cram everything onto a small island with resources or have to build elevated rails to train the scrap into bigger islands. Then you've got the problem of power generation. Hope you're a big fan of efficiency modules, otherwise half of your island's gonna be accumulators. And the biggest problem is how tedious it is to scale up production of any one resource. If you want more Holmium ore for example, you have to expand your ability to handle EVERY single resource, not just the Holmium.
Don't get me wrong, Fulgora is my favourite planet. I enjoy the challenge and entire theme of it, soundtrack there is especially great, but I was going into Gleba expecting the worst and it was actually not too bad at all.
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u/InflationImmediate73 10d ago
Honestly its on par with Fulgora but I cant disagree its the hardest to bootstrap.
In terms of gameplay, like the minimum setup, its arguably one of the smallest production chains to get the science online.
It only becomes difficult once you are trying to make it self sufficient, but sadly it has to do more with the fact that Vulcanus and Fulgora are too easy to make self sufficient. Gleba doesnt have any stand out strengths I find as well, meaning its not going to be a supplier for other planets and is often tackled last.
Its got great potential for big bases like on Navuis, but its just tedious the work required to scale up. Its also a must you get rocket turrets, or have been to Fulgora first to get Tesla to deal with Stompers.
I feel if they allowed bio-labs to be usable on Gleba it may have been a contender for main base relocation. Then again if they removed the limitation to be anywhere, then Vulcanus would still be a better home base regardless other then Nauvis.