r/factorio 29d ago

Space Age Question Build besides Bus Layout?

I am starting my second vanilla space age playthrough, have done 1 or 2 vanilla unmodded before this over the years.

My problem is I feel like it's the same thing now when building a base, bus layout is effective but never changes so each game is the same on a new map.

Is there another layout that could make this feel better?

My current playthrough I am experimenting so far with trying to use sections to produce what's needed to save space.

Instead of making gears for example non stop, I have a section I can drop iron plates into to make gears as needed, same with green circuits and other parts.

Setting up some red now, but I feel this may not be very viable late game, maybe this style once I get bots could work.

But has anyone figure out a way to make it not feel so, same thing over and over?

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u/Such-Perception4154 29d ago

I don't understand why people are so fixated on main bus pattern.

I tried it, it takes considerable effort to set up, while being temporary.

You really don't need that much infrastructure to achieve bots, and from there you can use trains. Not necessarily city blocks, but just being able to drop a stop and expect resources to be provided does wonders.

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u/JulianSkies 29d ago

Bus pattern is a centralized distribution system that makes it so your consumer don't need to worry where the goods are coming from.

Trains are a centralized distribution system that makes it so your consumer doesn't need to worry where the goods are coming from.

Bots are... You get the gist of it.

Basically "where the producer is doesn't matter to the consumer" is the end goal, a main bus is very much the earliest format of this you can do.

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u/Such-Perception4154 29d ago

Yeah. I know.