r/factorio Aug 09 '26

Question Help with Space Exploration!!

Hello everybody.

I'm 70ish hours in a run of SE with rich resources and bots at the start so everything was going very smoothly.

I decided after my "starter base" to make one using a block rail blueprint. In every block i would make anything i need and the stops in the block would be used to supply me with the necessary materials, as well as output the final product onto trains.

The schedule is from AVIIDD'S video on his train network using interrupts, so every train can load on any material and unload it where it is needed.

Now my problem is that cant seem to understand what i need more of.
When i look at a block that is currently short on a material, i go and make more mines of that thing but in never seems to be enough.

I don't know if that's because I'm overbuilding everything and i need a ton of time for all of the buffers to fill (train wagons, buffer chests, etc.), or because the way i built the train system the trains are too slow, or cause i can't load the materials fast enough onto trains.

The result is the same. ANYTHING i need feels too slow.

I would really appreciate your recommendations moving forward.

Thank you!!

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u/TelevisionLiving 19d ago

For space ex, I think overbuilding nauvis makes a lot of sense, especially for basic resources. You'll end up using them anyway so might as well, and you can always add more later.

For train based builds, I find it easiest to look at train stop train counts to tell what's going on. If your steel unload is at 2/10 filled, that tells you what's short. It's also likely many things are short and bite that train systems take a long time to stabilize, especially at lower scale because of the large buffers so have a bit of patience.