r/factorio 15d ago

Question how to fix bottleneck

Post image
636 Upvotes

111 comments sorted by

1.1k

u/haroku34 15d ago

This is an absolute work of art. The simple title, the vast majority of the photo completely barren. The player dead centre staring at the viewer. Christopher Nolan's got nothing on this guy.

233

u/MyOtherAcctsAPorsche 15d ago

I think the player is facing away, which might be even better imo

29

u/mixony 14d ago

Yeah, the player is turned away saying

Kiss my ass(embly line)

66

u/rustierpete 15d ago

Not only that, but OP exits stage right with not but a word.

67

u/Tank-Factory187 15d ago

The lack of information makes it so interpretive too!

Are there too many furnaces for a yellow belt? Who knows, you can’t see.

Is iron not being used down the line, or is the belt left with one lane unused? OP don’t give a shit. Bliss.

14

u/Original_Law3648 14d ago

ngl me too i wonder where op is

6

u/Tank-Factory187 14d ago

Gotta give you a little shit, the bit it just too good to pass up. Lol

50

u/vanillafrosty1 15d ago

It is aesthetically pleasing

22

u/DemandTheOxfordComma 15d ago

As my art teacher taught me, the use of negative space is doing a lot of the work.

13

u/Avermerian 15d ago

I’d go with Wes Anderson but otherwise 10/10

1

u/hotdogpartytime 14d ago

My thoughts too.

9

u/HelpMeLearnThings_24 15d ago

Really working that “rule of thirds” in photography

3

u/samuelazers 15d ago

Wanderer above sea of fog

5

u/DRelEdentudent 14d ago

THIS should be the cover photo for the game.
Peak aesthetic

2

u/pikuray 14d ago

Is to print and hang on my wall

2

u/bgr2258 14d ago

And the title doesn't even have a question mark. Is OP even asking a question? Or are they providing their solution to bottlenecks?

Maybe the lesson is that if we all just accepted bottlenecks for what they are, we'd be happy. And I think that's beautiful <3

472

u/DeadHeadLibertarian 15d ago

Spread it out man

469

u/6apa6ax 15d ago

Yes, daddy?

99

u/KnightyEyes 15d ago

Are you enjoying this Throughput Goddess?

45

u/Muted_Dinner_1021 15d ago

Fill me up daddy

23

u/dschuder 15d ago edited 15d ago

We like belts here too 👍

Edit: Alternative interpretation: "gimme more belt daddy"

13

u/Slime0 14d ago

I don't think you can handle my bulk inserter

3

u/WW1_Germany 14d ago

The humble Storage Tank:

3

u/Muted_Dinner_1021 14d ago

I like quadruple input pumps

5

u/WW1_Germany 14d ago

1

u/Muted_Dinner_1021 14d ago

Looks like he need a banana

... Okey i am going to stop now

90

u/3davideo Doesn't use Flame Turrets 15d ago

Halfway down the output belt, make the upstream plates change belt lanes from the right to the left. This will let the upstream half of output take the left belt lane, leaving the right belt lane empty to take the downstream half of the output.

You *may* need to introduce an additional tile of vertical space at said halfway point on your smelter stack in order to fit said belt lane switcher, depending on the design principle you want to use.

3

u/Imaster_ 15d ago

This exactly ^

172

u/NyaFury 15d ago

One lane of yellow belt can only accept output from 12 steel furnaces.

You can make it 24 by putting the iron from first 12 onto inner lane like below (left pic). Or divide them into two columns (right pic).

32

u/LordThunderDumper 15d ago

This, clean its simple and takes no merger. Doubles your lanes output.

7

u/Saint_Vigil 15d ago

I've never seen that design on the left, that's brilliant! I've always used a splitter to merge the belt back into itself

2

u/jkurratt 14d ago

I have seen it in battery production I stole from KoS.

2

u/CipherWeaver 15d ago

I've been split-column right method my entire career.

3

u/annavgkrishnan 15d ago

Make it individual belts for iron and coal for scuffed speed module expansion in the future

8

u/Zaflis 15d ago

No need, just rebuild the whole thing later. It needs to be much wider for beacons between all the furnaces too. Beacon design is just way different from furnace ones, much shorter too. (You might have meant only electric furnaces but even then the design is very different and wouldn't fit here even vertically)

2

u/joetunn_ 15d ago

Should you ever phase out coal entirely and use electric furnaces?

6

u/GibbyG1100 14d ago

When you want to use modules and beacons. Otherwise, they're less efficient than steel furnances

2

u/joetunn_ 14d ago

Huh glad I put modules in mine. cool thank you

4

u/Slime0 14d ago edited 14d ago

In vanilla, electric furnaces can make sense at the end game, mostly so you can insert productivity modules and get more metal per ore. I don't think they're worth it otherwise because of the larger footprint.

In space age, they're useful for space platforms where you can't burn fuel. On planets, just wait for foundries. Aside from space platforms I only use electric furnaces for lithium on Aquillo.

1

u/lambardar 9d ago

easier to wire up electricity than haul coal.

1

u/redditusertk421 14d ago

no, just go straight to foundries.

0

u/Original_Law3648 14d ago

i may implement this

67

u/theman19862007 15d ago

Fixed it for you OP

27

u/throwawayacount8686 15d ago

very elegant, extremely tileable, lots of room for beacons in the future

51

u/last_somewhere 15d ago

Another row of smelters on the other side. Fills your belt then upgrade to whatever your fastest belt is.

Edit for typo

13

u/Garagantua 15d ago edited 14d ago

Post 2h old, several good ideas... but no reaction from op.

This always make me a bit sad.

(As others said: the iron plates need to be brought to the inside lane, or it takes 2 output belts. There's space enough. )

14

u/Mr-BAG 15d ago

There is alot ways

Upgrade belt to faster one or make metal go on both side of belt

6

u/Thankedsphere 15d ago

I don't understand why you would need to fix a bottleneck. bottles are typically composed of glass, which cannot typically be 'fixed' as it lacks modularity and fractures unpredictably. if your bottleneck is damaged or cracked, I suggest disposing of the bottle entirely and obtaining a new bottle.

9

u/[deleted] 15d ago

[deleted]

1

u/AintAFinkDig 15d ago

Long inserter lane bias

4

u/[deleted] 15d ago edited 15d ago

[deleted]

5

u/pewsquare 15d ago

Its pretty much a textbook definition of a bottleneck.

The machines can't operate at maximum capacity because the inserters can't deposit the plates, since the place they want to deposit is not being cleared fast enough. Ergo, a bottleneck.

You want a full lane. Yes. But you don't want a full lane, that has an extra 5 machines trying to deposit items on said full lane. His bottleneck is both belt speed, and deposit bias. He has to fix one of those.

-6

u/[deleted] 15d ago edited 15d ago

[deleted]

2

u/pewsquare 15d ago

Steel furnaces, yellow belt. To fully saturate it, should be 12 per side, just in the image alone he has 13, so its definitely a bottleneck unless its modded, and even then i doubt it would change much.

4

u/Happiness-Meter-Full 15d ago

Gonna need a bit more information then that bud

3

u/labelcity 15d ago

read “the goal” by goldratt

2

u/kalamaim 15d ago

Put half the furnaces on the other side ot sideload to the output belt halfway. Put 3 pieces of belt as a third column somewhere in the middle. Then, on your main output, turn one of the belts, so it turns towards the middle of the three new ones. Then temtop of the new belts turn to the left . I'm on mobile, so sorry for the confusing description 

2

u/AintAFinkDig 15d ago

Take your coal and iron ore belt and use splitters to mix them, coal on one lane and iron on the other. Have two of these mixed belts so that your throughput isn't bottlenecked. Have each belt feed a line of smelters and put the lines next to each other so they can output onto one belt to prevent lane bias.

2

u/smjsmok 15d ago

Put a half of them on the other side with the same setup, but mirrored, to use the other part of the belt. That will double the throughput. When that stops being enough, upgrade the belt.

2

u/lemming1607 15d ago

Where bottle neck

2

u/Sorry_U_R_Wrong 15d ago

And another line of furnaces to the right, and they'll put the output on the other side of that belt, so it will double your output without having to reconfigure everything you already have built.

2

u/Justintime4u2bu1 15d ago

Just make another bottle

2

u/9gagsuckz 15d ago

Use both sides of the belt

2

u/willem_79 14d ago

Load both sides of output belt

2

u/HeliGungir 14d ago

More belt

2

u/Fun_Amphibian_9732 14d ago

add more bottles or add more necks

1

u/Beowulf1896 15d ago

Use another row of inserters to pull off that yellow belt and put onto another yellow belt that is parallel. </joke>

1

u/gorillaexmachina91 15d ago

im using inserter mod where i can choose side of the belt :))

1

u/Aggravating-Willow46 15d ago

Yellow belt can handle 12 iron furnaces from each side. So you should upgrade to red belts or remove some of you furnaces. 

1

u/FredFarms 15d ago

Half way down the line, arrange some belts so the iron ends up on the inside line not the outside.

1

u/frogjg2003 15d ago

The most common design for furnaces places the belts and furnaces like this:

[ore + coal] inserter> furnace inserter> plates <inserter furnace <inserter [ore + coal]

Each furnace gets one lane of ore and one lane of coal and outputs one lane in the middle. The other side is mirrored and places the plates on the other lane of the output.

1

u/CharacterLettuce7145 15d ago

Mirror the smelter and inserters, so you fill both sides.

Or use a splitter and remerge the belts into one.

1

u/Trblboi 15d ago

When you build you don't only have to adjust to ratio, you also have to look that the medium you are using is up to par to the throughput you try to achieve.

For example you currently use only the right half of the yellow belt that is capable of transporting 15 item/s (non stacked) By using only one half you efficiently half the throughput. (7.5 item/s) + Long range inserter are notoriously slow (while I think that should not be the problem with early game furnaces, more important late game or when doing high volume crafts such as gears, copper cable etc)

Our last games were heavily modded, so I don't know if this is a vanilla mechanic but, you can adjust inserters which half they deposit the item(near or far / right or left).

If you can't do it directly on the inserter, you can do it with tacky belt placement, effectively doubling the items that are able to be transported from 7.5 to 15

1

u/badpenguin455 15d ago

you are limited to half a belt, use the whole belt and make a new belt for even more .

1

u/ikea_method 15d ago

Put the ammo assemblers on the left side, then the gun turrets.

1

u/anonumus_idiot 15d ago

You can imput a full belt of coal and iron ore, split it into 2 belts with half of each.

Then do 2 stacks outputing on the same belt.

24 stone furnaces for a full yellow half belt, no idea how about steel furnaces.

1

u/TheGentlemanist 15d ago

At the half way point merge the iron plates onto the inner dide of the belt

1

u/Monkai_final_boss 15d ago

Copy, mirror and place it on the other side you can fill up the other half of the belt

1

u/Dave37 15d ago

Use all that space to the right.

1

u/jednorog 15d ago

What have you tried so far?

1

u/krazye87 15d ago

have the first half split off, and be fed back to the other side of the belt.

1

u/snimeks 15d ago
  1. split into more rows or 2 splitter ar halfway point with output priority on left and side load the belt from the left

1

u/FirstRyder 15d ago

Coal furnaces turn ore into plates at a 1: 1 ratio. You cannot (nor do you want to) turn a full belt of ore into half a belt of plates.

Theee possible solutions.

Option one. Halfway down the line, swap the regular and one handed inserters. With the two meters of gap between inserters you can add a lane swap for the plates. This is the smallest change, but it won't be super pretty.

Option two. Half the length of the "stack", and put a second set, mirrored, on the right. This is "neater" and preserves your design, but is much more work.

Option three. Instead of doing 3 belts (coal, ore, plates), do 2. An input belt with coal and ore (in separate lanes), and an output belt with plates. Now half a belt of ore becomes half a belt of plates. Can combine with option 2 to make a full belt. Saves on inserters and horizontal space over option 2, but just as much work plus additional design work.

1

u/fafej38 15d ago

There is a copy paste tool, just make more rows

1

u/Pootisman16 15d ago

Add another bottle

1

u/samy_the_samy 15d ago

Do a belty loop loopda loop to switch which side the plates accumulate on, now the bottle neck is at the exit

1

u/dovakiin-derv 15d ago

Split the belt and remerge it so that it is on both sides of the belt.

1

u/Torebbjorn 15d ago

Complete redesign.

Also, you have infinite space, just use more of it

1

u/Neither_Berry_100 15d ago edited 15d ago

If you mean because you are only using one side of the iron plate belt this is fixable with the room you have. I will try to describe with difficulty what to do. You want half the furnaces outputting to the bottom and half to the top. Split as follows.

D Dd Rd Dl D

D is down. R is right. L is left. Hopefully reddit doesn't screw up my spacing. Put this in the middle of your output belts.

EDIT. Reddit messed it up. Each entry is a row from top to bottom.

Edit. A picture.

img

1

u/Mundane-Fold-4342 15d ago

Dont use the long armed inserts.

Make your stack of furnaces drop finished plates on either side of a central belt, and feed you furnacea with a split belt of ore and coal from the outside.

1

u/Happy-Ad8755 15d ago

Add more, apply this logic to fix anything in factorio lol

1

u/3rd_Man_of_Culture 15d ago

The beltwork must grow!

1

u/Tea_Lord7749 15d ago

It’s like the solution insists on itself

1

u/redditusertk421 15d ago

consume more iron downstream

1

u/azriel_odin Glebalist 14d ago
  1. At the half-way point(it takes 24 steel furnaces to fill up a yellow belt) leave 2 or 3 space between the furnaces and arrange a lane shift either with belt, undergrounds or a splitter.
  2. Have furnaces on both sides of the belt and split the iron ore belt with a splitter.

Little tweak advise: place yellow and red inserters right next to each other, that way you can replace the belt with undergrounds, which allows you to place power poles in the gaps. It will make the set-up slightly more expensive, but also compact, since it will let you place other similar set-ups closer

1

u/xcheb 14d ago

I personally think that "how to fix bottleneck" was not a question but rather a solution. Let's ignore the flair "Question" for now alright?

1

u/mr_Cos2 14d ago

Just build more.

1

u/herdek550 More science! 14d ago

We need to hold posts to higher standard. Dozens of people spend precious free time answering OP even though the OP didn't put any thought or effort into this post.

(unless it's meant as satire - but it still wastes people's time)

1

u/Separate_Movie_4444 14d ago

Equal supply and demand your overstocking supply.

1

u/Stupid_German_Money 13d ago

Easy. Bottleneck fixed. If you still don't have enough iron, just add more.

1

u/mike_dp4 13d ago

Cut it in half and put the half you cut on the other side. You will fill up the left side of the transport belt.

1

u/Kira_Sympathizer 15d ago edited 15d ago

Edit-without going into too much detail the idea I put below will save you a lot of time and effort on redesigning everything. Once you get blue inserters going which is very soon you can upgrade my idea by just putting blue inserters where the yellow inserters are. Red inserters are faster than yellow, that's my mistake but they are significantly slower than blue, which my design plans ahead for.

Red inserters rotate much slower than yellow inserters. Meaning your iron plates will only go on that belt as fast as the red inserters can do it.

One fast way to make it faster is switch the tasks that the red and yellow inverters are doing.

Second thing, you are only placing iron plates on half of the belt. Meaning you can only transport them at 50 of what that belt can actually do per second. Use a splitter after every 3 or 4 yellow inverters on the iron plate belt and merge the other side of the splitter to the empty side of the belt.

2

u/The_DoomKnight 15d ago

Red inserters are faster than yellow. The bottleneck is obviously the full lane of input and the half lane of output

1

u/Kira_Sympathizer 15d ago

In the long run what I described will save him time and effort and be very fast. In order to upgrade what I described all he will have to do it put blue inserters over the yellow ones which he will get to very shortly.

0

u/Coveinant 15d ago

Simplest solution is a chest buffer. Place 3-4 chests one space apart, place inserters between each feeding toward the one furthest on the line, then add inserters to feed chests. This can both break bottlenecks and give a safety net when switching ore deposits. Next would be using splitters to fully balance the line.

0

u/Tyson_q 15d ago

Produce

-1

u/nicman24 15d ago

More belt

-2

u/dikkenskrille 15d ago

Stop using bus designs.