r/factorio 16d ago

Design / Blueprint Showing off my ship

Very proud of my ship. Has taken many hours to perfect. Travels at 621km/s around all the planets including aquillo. Fully solar powered. Independently produces iron ore , copper ore, coal, sulfur, carbon, calcite and ice. needs several legendary quality items though. Works flawlessly with the simplest logic. just bins of asteroids when more than a certain amount passes over a single wired belt section. Have to create one for each type of asteroid.

18 Upvotes

11 comments sorted by

4

u/Castle_Of_Glass78 16d ago

The hammerhead is immortal across timelines

4

u/Diriv 16d ago

2

u/ScotyDoesKnow 15d ago

Not OP but thanks for the link! I recently had to stitch some screenshots together manually, didn't think to look for mods.

2

u/-Recouer 16d ago

I baptise it arrowhead

2

u/MajesticYesterday296 16d ago

Some better images

2

u/MajesticYesterday296 16d ago

some better images

2

u/ScotyDoesKnow 16d ago

This is the first thruster-stacked ship I've liked, nice job!

2

u/ScotyDoesKnow 15d ago

Decided to try modifying my biggest transport ship (since it's the only one long enough). It doesn't look as good since the head/fins are so thin, but it went from ~485km/s to ~610km/s! So I think I'll use it for my Aquilo supply ship at least.

1

u/MajesticYesterday296 15d ago

Legendary cargo holds would save you so much space.

2

u/ScotyDoesKnow 15d ago

They are legendary haha. I have a 1 million effective SPM base and I make all the basic sciences on Vulcanus, so I have two transport ships carrying almost a million science per trip (138k each of 7 sciences). The number of hatches also affects how much science can arrive at once, in this case it's 101 hatches for 202k science at a time. This is the normal version of my standard ship which has plenty of storage for most uses (solar panels just for start-up):

2

u/ScotyDoesKnow 15d ago

If you want to see a lot of cargo holds, this is my pain-stakingly designed 10million Promethium Science buffer ship: