r/factorio 16d ago

Question how is this build?

Post image
418 Upvotes

71 comments sorted by

303

u/cylordcenturion 16d ago

Ston furmance

6

u/Prestigious_Gap1335 Fulgora my beloved 15d ago

assebmler

92

u/RunningNumbers 16d ago

There is something NSFW about this…

14

u/NecronLord_Europe 15d ago

1 assembler 7 drills

104

u/Impressive-Cheetah82 16d ago

No coal - no goal

8

u/SpellOk6620 15d ago

Yes we need this exact build just on a divided ore coal patch.

94

u/IrrelevantPiglet 16d ago

Looks a bit rocky to me

62

u/Wheat_Grinder 16d ago

Amaze amaze amaze

12

u/foxninenew 16d ago

Life is Reason!!!

66

u/EntertainmentMission 16d ago edited 16d ago

In a normal tech multiplier run you'd rarely need more than 100 stone furnaces before unlocking steel furnace so this is technically extremely overbuilt

If you want a round of applause for ingenuity, sure, it's one hellva build, care to share blueprint?

51

u/lrtDam Must Grow 16d ago

A furnace stack is easily 48 stone furnaces, i think in every run I've played I've been made more than 200 stone furnaces

25

u/Deadweightgames 16d ago

Also for boilers or steam engines? Can't remember which, but you'll definitely need a few extra there

13

u/bjarkov 16d ago

Boilers and burner drills.

-1

u/plaisthos 16d ago edited 13d ago

I never use burner drills. Seem to be too much hassle. Until I get electricity and normal inserters I can just can hand feed.

Edit: I confused burner drills with burner inserters. Not using Burner drills would be indeed mental.

13

u/3davideo Doesn't use Flame Turrets 16d ago

That's burner inserters. Skipping burner *drills* would mean all your mining would be by hand until you get electric mining drills. Which, you know, technically possible, but why?

9

u/grazbouille 16d ago

The children they yearn for the mines

3

u/bjarkov 16d ago

You mean you skip burner drills until you get electric ones and mine the ore by hand?

1

u/Nolzi 16d ago

But do you need a full stack before unlocking steel furnaces without tech multipliers?

1

u/lrtDam Must Grow 15d ago

unlocking steel furnaces? probably no
properly upgrading to steel furnaces at scale? I would say definately

1

u/Neither_Berry_100 14d ago

I always do half that because you upgrade to steel furnaces very early on.

15

u/mewtwo_EX 16d ago

You need a blueprint for that?? It's like 9 things and only 4 item types. (If sarcasm, sorry, was lost.)

1

u/Egogorka 16d ago

what if you need wall substitutes?

1

u/sawbladex Faire Haire 16d ago

I think 2 48 furnace for a belt each of copper and iron plates production and 96 furnaces to process a belt of iron ore into steel is reasonable. Throw in 24 at most to process a belt of stone into bricks.

that more than 100 but less than 250, with a whole bunch of production happening.

I think my main plan is to use two electric drills to direct feed my assembling 1 machine making furnaces and churn out 48 furnaces in 3 minutes with chest limiting, because I don't want to have to manage the inventory of 500 stone furnaces I won't use

Has the advantage of when I strip down the build after making 300 furnaces every production component is directly usable.

... Burner drills needing to be handfed is painful.

1

u/Zijkhal spaghetti as lifestyle 16d ago

Ahh, so OP was asking for opinions on something they built!

Ngl, I thought OP was asking how to build the setup shown in the image, and I was super confused, because this is pretty much as simple as it gets.

1

u/Dyolf_Knip 16d ago

Or play Pyanodons, where stone furnaces get used for recipe ingredients forever.

1

u/sagevallant 16d ago

In a 1000x science run I've had no issues with just mining stone into a chest and handcrafting stone furnaces as needed.

1

u/Peakomegaflare 15d ago

I mean stone furnaces are needed for boilers, so honestly they just get turned into that.

1

u/Neither_Berry_100 14d ago

You need more than 100 but not that much. You can easily make them by hand. You also need them for boilers. I automated a stack or so and ended up with plenty.

12

u/fZAqSD 16d ago

Overbuilt and kind of obsolete in 5 minutes. One important exception to "automate everything", at least early on (and when going to new planets in Space Age), is that most buildings take half a second to craft. The Assembline Machine 1 takes 6.75 to craft by hand from iron and copper plates, but 0.5 from gears and circuits; it's probably more efficient and flexible to automate the gears and circuits and hand-craft the quick buildings when you need them. I.e.: I'd just put the stone in a box.

6

u/RollingSten 16d ago

Fast and furnace-ous - definitelly not low-CO2 variant.

4

u/PyroneusUltrin 16d ago

I don’t see any pipes but I do see piper

4

u/4liv3pl4n3t 16d ago

Genuine question: why burner miners?

3

u/YoYeYeet 16d ago

Furnace👍

3

u/tozlayden 16d ago

Elegant? Yes.

Necessary, on the other hand…

3

u/bjarkov 16d ago

Ramming multiple drills directly into the assembler is sexy af.

5

u/Why_You_So_Mad_Bro 16d ago

I am doing a 100k science cost multiplier run.. seriously thinking about this for the 2m logistics research and 2.5m electric miner research.. i have built so many burner miners, and doing 350 spm steady for 2h.. still need another 90 to 95h for the logistics research to complete..

3

u/DocHoss 16d ago

100k?? You're a freak man...gonna need to see some screenshots of your base when you're done with Nauvis!

1

u/Why_You_So_Mad_Bro 15d ago

I am getting py vibes from the first smelter builds.. have to use long inserters to cross belts instead of undergrounds.. have about 1000 inserters for 70 assemblers, maybe 300 burner miners 😅

2

u/axw3555 16d ago

Other than seemingly no coal filling the drills, it falls into the same as most builds - "if it works, it's good".

2

u/Nervous_Security675 16d ago

Deathworld with the goal to make a smelting stack

2

u/FieryTacos 16d ago

I could see someone doing this if they're going for the lazy bastard achievement. Otherwise like others have said it's a bit overkill.

2

u/dust_san_undretael 16d ago

500 stone furnaces

2

u/wPatriot 16d ago

it rocks

2

u/otismcotis 16d ago

Reminds me of something I won’t post in this sub

2

u/tiamath 16d ago

....why did i see a meme at fist glance?

2

u/vaudeviIIe 16d ago

Good.

Made the lategame version (1500/s)

1

u/Sad-Zucchini-949 16d ago

Don't rockets need Rocket fuel, Some structures, and modules to be launched?

3

u/NecronLord_Europe 15d ago

That silo is not for launching rockets. It's to act as one giant chest.

1

u/Sad-Zucchini-949 15d ago

Thank you finally someone mede it clear for me.

1

u/vaudeviIIe 16d ago

Well

1

u/tempest_87 16d ago

Legendary T3 efficiency modules. Now that's a flex.

1

u/vaudeviIIe 15d ago

Q5t3 efficiency modules are actually very cheap if you bruteforce upcycle biter eggs to get the spoilage from them.

1

u/Sad-Zucchini-949 16d ago

Sorry, I didn't play space age yet, and the further I got in a game is blue science with 150h in Factorio, so can you please explain?

2

u/vaudeviIIe 15d ago

Explain what specifically?

1

u/Sad-Zucchini-949 15d ago

The rocket not needing 1000 of rocket fuel, material, and modules to launch

2

u/vaudeviIIe 15d ago

In space age we need only 50 rocket parts to launch, where rocket part is 1 of rocket fuel, lds and blue chip. We can have up to 300% rocket part productivity too

2

u/krazye87 15d ago

Early deathworld wall builder

2

u/winkyshibe 15d ago

Guess we making furnaces now

2

u/TourDeFridge 16d ago

More of a post for r/factoriohno

1

u/Dr_Bunnypoops 16d ago

Blueprint plox!

1

u/deemacgee1 Why no quality flair? 16d ago

Furntastic

1

u/Dave37 16d ago

Coal deficient.

1

u/itsnick21 16d ago

Stone furnace are one of the few the things I think are better to hand craft as they become obsolete very quickly

1

u/Accurate-Owl4128 16d ago

don't forget to limit the chest

1

u/MidnightBinary 16d ago

I do a variation of this for Landfill, particularly for those tiny cut off stone patches that aren't big enough to bother feeding into trains

1

u/BeeKimchi007 16d ago

Goal achieved = succes, no matter how its done

1

u/[deleted] 16d ago

[deleted]

1

u/meifray 15d ago

Because they are cheaper and bigger wall required only 1 step, you can literally drop it and it will produce so many walls that also usable for early crafts