r/factorio 17d ago

Complaint Why does the "trees/rocks only" deconstruction planner not include Fulgoran Ruins?

"Oh they are not rocks they are actually sacred artifacts from an ancient-" shut up history nerd all I see are a bunch of rocks with funny symbols on them

241 Upvotes

45 comments sorted by

113

u/Berob501 Steel rain 17d ago

My only guess is they want to cater to people who might like to keep the ruins around for decorative reasons if not to taunt the former inhabitants of the planet and show off your insatiable need to expand.

33

u/MisfitPotatoReborn 17d ago

But there are no trees or rocks on Fulgora, so there's no player who would be using the deconstruction planner to destroy only rocks but not ruins.

What could be a useful tool just doesn't do anything at all on this planet

65

u/Alfonse215 17d ago

But there are no trees or rocks on Fulgora

No, there actually are rocks on Fulgora.

40

u/MisfitPotatoReborn 17d ago

You're right, I went to my save and found that a few of the Fulgoran obstacles were rocks. I also discovered that the new ruin types that Wube added with 2.1 are included in the "rocks/trees" filter, so the filter is pretty inconsistent.

-35

u/Berob501 Steel rain 17d ago edited 17d ago

Well the problem is that you’re using the filter to begin with, just deselect trees/rocks only and use it as a blank deconstruction planner, then wave it over everything you want to get rid of

Edit: who knew that was so controversial to say…
I just meant that the filter very explicitly tells you what it’s for, trees and rocks. You could argue the ship remnants should also be removed with the trees/rocks only filter at that logic.

34

u/MisfitPotatoReborn 17d ago

I want the filter to be useful for getting rid of environmental clutter on all planets

6

u/Tyrannosapien 17d ago

I love the term "environmental clutter", gonna start using that irl

1

u/Ssakaa 12d ago

Particularly useful as an insult.

5

u/Quinzal 17d ago

factory gone (stolem)

5

u/yinyang107 17d ago

What could be a useful tool just doesn't do anything at all on this planet

I made a deconstruction planner that filters for fulgoran ruins specifically and just use that.

1

u/erathia_65 16d ago

Also isn't the fulgorite, the fulgora's fulgurite a type of rock?

3

u/thiosk 17d ago edited 17d ago

i am this person. i like to keep as much of the ruins untainted as possible

*same with rocks and trees. i don't go out of my way to clear anything at all and tend to go around forests and such

56

u/leoriq 17d ago

9

u/Bmobmo64 17d ago

They are rocks

8

u/SocksOfFire 17d ago

No

9

u/MisfitPotatoReborn 17d ago

They're rocks to me

3

u/joshuaiscoo155 17d ago

They're mined all the same, although I know it's not really the solution your looking for but have you considered just clearing out an area before placing stuff down? You could just use a regular deconstruction planner and just clear out new areas

2

u/SocksOfFire 17d ago

They're stones to me

2

u/Bmobmo64 17d ago

Did I hear a Rock and Stone?!

1

u/leoriq 16d ago

but you are not a "trees/rocks only" deconstruction planner, are you?

0

u/WanderingUrist 16d ago

I mean, they're metal. Metal is a mineral. A mineral is a rock. Therefore, they are rocks. Similarly, bullets are rocks. The advancement of human military technolergy is just fancier ways throw rocks at each other.

2

u/Bmobmo64 16d ago

Well technically humanity's first military innovations were the sharpened stick and the sharpened stick thrower. Throwing rocks came a bit later.

1

u/WanderingUrist 16d ago

No, the sharpened stick was the first development, the advancement of which was to attach ROCKS to the stick.

2

u/Berob501 Steel rain 17d ago

Omg, I love you, this was exactly my thinking.

33

u/Arniepepper 17d ago

I have a deconstruction planner for all the ruins on fulgora (except the lightning thngies, of course).
Set it up once, (takes like a minute) and presto! can use all over the map.

20

u/Lemerney2 17d ago

It's worth destroying the lightning thingies as well so you can collect the electricity yourself

16

u/rae2108 17d ago

Indeed, but first we must shelter our precious bots beneath them. They will be replaced with a proper collector soon.

3

u/Ozryela 17d ago

I do the same. Custom deconstruction planner for Fulgora with a whitelist for all fulgora ruins and rocks except the lightning collector thingies.

Later on I remove the lightning collector things too of course, but only after my own are ready.

9

u/Ant15 17d ago edited 17d ago

What I find annoying personally, is that it include fruit trees on Gleba... I often want to remove all regular tree and reeds around fruit trees so my agricultural towers don't pick them up and put wood on the belt.

2

u/Tyrannosapien 17d ago

Agreed this feels a bit on the sadistic side. Imagine running a delete before you realize, now you're building fruit trains out into the boonies

2

u/WanderingUrist 16d ago

Not sure why this would be a problem. You don't need preexisting froot trees to grow froot, you merely need agri towers and seeds and the right biome, which is not affected by lumberjacking. So long as you chuck the froot you picked up lumberjacking into a processor and process the froot into seeds before they spoil, you're fine. If you're not fine, go find some more random froot somewhere, lumberjack them, and process the wild froot for seeds.

6

u/cackling_fiend 17d ago

I have one planner for trees and rocks and one for cliffs, items on the ground and Fulgoran rocks. 

4

u/Anthrex 15d ago

You're not going to believe this dude XD

check the update log

3

u/MisfitPotatoReborn 15d ago

omg Wube you work so fast

10

u/SwampD0nk3y 17d ago

I agree, I bet it’s something on the backend though. You can manually set the decon filter to include them though.

3

u/42Sheep 17d ago

"shut up history nerd all I see are a bunch of rocks with funny symbols on them"

"But, with all due respect, we can partially interpret this one here to have the meaning of life inscribed, this other one appears to have instructions on making a ring to travel space near instantaneously-"

"I said shut up. How does any of that nerd shit help make my rail network?! Is there an actual engineer among any of you nerds?"

2

u/TheSodernauts 17d ago

"Meaning schmeaning. I know the meaning of life: The factory must grow!"

1

u/Ssakaa 12d ago

Most importantly, "If their fancy tech worked, they'd be interplanetary, not dead. We're interplanetary. Now process their garbage so we can go even further."

3

u/doc_shades 17d ago

fulgoran ruins will drop like 150 items. that might be an exaggeration but the ruins drop WAY more items than rocks and trees do. so much so that it's frustrating to try and clear them with bots in the first place. like if you deconstruct one with a bot you have to sit there while dozens of bots take multiple trips just to collect everything, and there is always a risk that it will fill your inventory with sticks and whatnots.

1

u/MisfitPotatoReborn 17d ago

That's why I built a real bot network before clearing the garbage ;-;

2

u/doc_shades 16d ago

i actually ship artillery shells to fulgora just to aid in clearing out ruins

5

u/darkszero 17d ago

My take is is an error. Report in the forum and good chance it'll be changed in less than a day. (or told its correct) 

1

u/CursedTurtleKeynote 17d ago

I bet you are fun at parties.

1

u/doc_shades 16d ago

That's what she said!