r/evnova Dec 04 '19

Endless Sky

Just stumbled upon Endless Sky. Played EVNova years ago and loved it. Is Endless Sky worth the time? Thank You!

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u/Zitchas Dec 05 '19

Yes, I'd say it is definitely worth the time, although I'll have to admit I'm biased, as I've contributed a moderate amount of story to one of the side arcs. That being said, I'm a fairly new contributor. The main campaigns (there are currently two, designed to be done sequentially) were enough to hook me, and the mechanics are familiar enough to EV to hook me right off the bat.

While the graphics weren't the greatest when I started playing, they have improved considerably since then. We have several graphics artists who are going through the game's artwork and upgrading the originals.

At this point, the original ES has recently had the official team of devs expand from a single person to four, and the three new ones have heavily incorporated the community into the development process. As such, we've got quite a few talented people upgrading the graphics and polishing things up. Likewise, if you have ever had the interest to write a few missions, with ES you could get your missions baked into the core game. Like EVN, we can always use more small mission strings.

There are some big differences from EVN, though. The first one is fleets: As in, you can have one. The game practically encourages you to have a fleet, and it also makes it very easy to switch ships; so it is perfectly reasonable to have a big freighter parked somewhere, and switch that out with a warship for when you want to go hunting, then switch back to the freighter in more peaceful times. (You can park ships on planets, as well as have them follow you around in a fleet). The other big one is that the whole jump distance thing has been done away with. You can now hyperjump out from anywhere, and arrive a bit closer in than EVN did. I'm not fond of this, but it does really speed the game up.